From: Nathan H. <na...@so...> - 2001-02-09 15:22:51
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CVSROOT: /cvsroot/dri Module name: xc Repository: xc/xc/programs/Xserver/hw/xfree86/drivers/tdfx/ Changes by: nathanh@usw-pr-cvs1. 01/02/09 07:23:18 Modified files: xc/xc/programs/Xserver/hw/xfree86/drivers/tdfx/: tdfx.h tdfx_dga.c tdfx_dri.c tdfx_driver.c tdfx_priv.c tdfx_video.c tdfxdefs.h Revision Changes Path 1.20 +10 -8 xc/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx.h 1.11 +24 -23 xc/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_dga.c 1.25 +38 -0 xc/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_dri.c 1.40 +104 -34 xc/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_driver.c 1.19 +9 -4 xc/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_priv.c 1.5 +613 -543 xc/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_video.c 1.12 +2 -1 xc/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfxdefs.h Log message: Fixes for Xv. Most importantly, SDL mpeg playback now works. Pixmap cache lines now dynamic, giving more texture memory during 3d and more pixmap cache during 2d. Still one outstanding issue with overlay in Xv. Bleed through occurs on black pixels. Region code needs works. These fixes would have been picked up during the next merge with the XFree86 tree anyway, but I couldn't wait: must play simcity3k!!! |