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DooM Legacy 1.42 is ready for download

A new maintenance release is now available for download. This version adds some FS functions and fix some issues under Linux (Heretic now works with the SDL executable).

Here are some highlights from the CVS log:
- get rid of FS hud pics on level exit and new game, also added exl's fix for clearing hub variables on new game
- SetObjPosition to work around spawning and removing objects
- changed objstate to set state and return result of function, user can use other clues to find out what the state of an object is
- objheal(): so there's no pain state or noise; resurrect(): completely bring 'em back
- Added objstate(), which is modifed from Exl's code and playerselwep() to complement playerweapon().
- added ability to set with objangle()
- Small fix - spawnmissile now returns mobj
- added "Monsters Infight" for Dehacked patches
- "kill" command added to the console
- FS spawned items and monsters retain their z coordinates for respawning
- bug fix: stop checking non-solids against other things; was responsible for corona movement bug in bug wad
- new cvar added: screenshotdir

The docs about all those changes will be available soon, but some are already available (see our forum http://forums.newdoom.com/forumdisplay.php?s=&forumid=56 for more information).

For now, only the Linux and the Windows version are available, but if the feedback is good enough, we will try to update all the OS currently supported.

Enjoy!

Posted by Andy Piper 2004-04-21

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