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#39 mdl models support

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nobody
None
5
2002-01-21
2002-01-21
Anonymous
No

Hey this is -=Druid=- here and I just wanted to ask,
If ports can support md2 models couldn't there be a
way to support mdl files like the ones in Halflife
becuase they are the same format as the ones in quake1.
Thanks,
-=Druid=-

Discussion

  • Nobody/Anonymous

    Logged In: NO

    Half-Life models are not the same format as Q1 models, are
    they? I mean, Q1 had simple vertex animation (each frame of
    the model stored separately) whereas Half-Life has skeletal
    animation (only the skeleton is animated). Of course,
    skeletal animation and HL model support in Legacy would be
    greatly appreciated;)

     
  • Nobody/Anonymous

    Logged In: NO

    And how about MD3??

     

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