From: <rog...@us...> - 2013-01-02 02:34:12
|
Revision: 4457 http://desmume.svn.sourceforge.net/desmume/?rev=4457&view=rev Author: rogerman Date: 2013-01-02 02:34:04 +0000 (Wed, 02 Jan 2013) Log Message: ----------- OpenGL Renderer: - Fix small bug with VAO support detection. Modified Paths: -------------- trunk/desmume/src/OGLRender.cpp Modified: trunk/desmume/src/OGLRender.cpp =================================================================== --- trunk/desmume/src/OGLRender.cpp 2013-01-02 02:20:38 UTC (rev 4456) +++ trunk/desmume/src/OGLRender.cpp 2013-01-02 02:34:04 UTC (rev 4457) @@ -738,9 +738,10 @@ } // VAO Setup - isVAOSupported = ( (isVBOSupported && isShaderSupported) && - (strstr(extString, "GL_ARB_vertex_array_object") == NULL || - strstr(extString, "GL_APPLE_vertex_array_object") == NULL) ) ? false : true; + isVAOSupported = ( !isVBOSupported || + !isShaderSupported || + strstr(extString, "GL_ARB_vertex_array_object") == NULL || + strstr(extString, "GL_APPLE_vertex_array_object") == NULL ) ? false : true; if (isVAOSupported) { glGenVertexArrays(1, &vaoMainStatesID); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |