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Delta3D 1.2.0 Released!

The Delta3D Engine is a modern, open-source, full-featured game engine. Delta3D is being developed to fulfill the needs of modern military training which require a combination of gaming and traditional visual simulation technologies. Users of Delta3D include the U.S. Military, numerous research universities, hobbyists, and commercial companies.

Welcome to the 1.2.0 release! The main goal of this release is support for OpenSceneGraph 1.0. Code that worked with Delta3D 1.1.0 should seamlessly work with 1.2.0. And we threw in lots of bug fixes and a few new features to boot.

Look for new opportunities in the upcoming weeks to particpate in the development of the Delta3D Game Engine!

New Features
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Brand new coorindate system conversion utilities. You can now easily convery back and forth from Geocentric, Geodetic, UTM, and Transverse Mercator. This new functions can be found in dtUtil.

Support for new dependency versions:
-OpenSceneGraph 1.0
-OpenAL 0.0.8
-Boost 1.33 and 1.33.1
-CEGUI 0.4.1

Improved MacOS X support.

Improved input device support in dtGUI including proper keyboard event handling and mousewheel support.

Continued bug fixes and improvement to dtGame's GameManager. Please check out this new set of high-level tools! The new testLogger examples demonstrates basic GameManager functionality.

Many, many bug fixes... see changes.txt for details.

Key Features of the Delta3D Game Engine
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-High level C++ API with Python bindings
-STAGE: A powerful editor for building 3D worlds and scripting sequences.
-Supported on Windows XP and Linux
-LGPL license for core libraries. GPL license for STAGE.
-Particle systems
-3D audio rendering
-Supports numerous standard 3D file formats (.3ds, .flt, .osg, .obj, etc.)
-High & low level character animation
-HLA networking
-Game-style client/server networking
-Extensible terrain architecture
-Terrain generation directly from source DTED
-Realistic terrain rendering using SOARX
-Procedural vegetation placement on terrain
-Tool suite: STAGE, Particle System Editor, 3D Model Viewer
-3D content exporters for Max 7, Maya 6, and Blender 2.37
-Email and web forum support
-Unit tests

Please visit http://www.delta3d.org for downloads, forums, tutorials, developer documentation, licensing information, FAQs, and more!

Thanks from the Delta3D Community!

Many thanks to all the people that helped with this release of Delta3D:
BMH Associates, Inc.
MOVES Institute

Posted by Chris Osborn 2006-01-26

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