I fixed this bug like a day after the old release, sorry guys. I was hoping it wouldn't pop up until next month ;P
Remember that you also may need to update spellfilter, which can be obtained at http://decal.insanity-inc.org/
And that means a release build, not a release candidate.
Also, I am aware that DenAgent reports itself as version 2.6.0.0 in version 2.6.0.1. It is the right version, however.
Fixes a bug in querykeyboard map. (This was the cause of the issue with NB2 not going into combat mode, among other problems).
The first non beta release of Decal in a long time. As far as we know, all bugs are fixed
Fixed issues with view transparency; other miscellaneous crash fixes.
DSL 1.1 is now available. It should fix the installation problems some people have been seeing, and provides additional support for some plugins. You can get the new release at https://sourceforge.net/project/showfiles.php?group_id=32361
Fix for some ID spamming and some WF fixes... added some more hooks also.
Lots of world filter changes, dual log+windowed patches, outgoing message support, IRender3DSink...
Link in the upper corner. Fixes a DenAgent crash bug, and other minor errata. Also reduces the of the installer.
If no problems are reported (yeah right...) this will officially become 2.5.2.0 Final.
More and more Decal plugins are making use of the Visual Studio 7 development. However, since the support files for these plugins are not included in a normal Decal install, these plugins require much larger downloads and installs than earlier plugins.
Decal Support Libraries Version 1.0 (also known as DSL 1.0 or Decal7 Support) will install those files needed for those plugins to work properly.
You do NOT need to install this package if you are not using plugins that require DSL 1.0. And this package only ever needs to be installed once on any computer.... read more
This release is a mandatory upgrade. Please read the notes and download from http://sourceforge.net/project/shownotes.php?release_id=130923
http://prdownloads.sourceforge.net/decaldev/Decal_2501_RC1.exe
Changes:
.NET plugins now show their proper version number
ACHooks updated to work like they did in 2.5.0.0 RC1
This release will become a final supported version soon, if all is well. download from: http://prdownloads.sourceforge.net/decaldev/Decal_2500_RC.exe
Changes since 2.4.1.4
o Packet parser updated to handle data that was causing
problems before. Some plugins may be broken by this
change - Please contact your plugin vendor if you have
problems with specific plugins.
o New memlocs added
o Castspell restrictions removed, due to new COC changes
Decal 2.4.0.0
This is Decal 2.4.0.0, a supported release. It is a recommended
update for all Decal users. Support will not be provided for people who
are not running this release.
Please see the Change Log for new features and bug fix details.
-----------------------------------------
Decal itself has no UI or control changes for this release. This
release primarily adds capabilities to the filters and controls that
authors may use in their plugins. It also contains various bug fixes
and performance improvements.... read more
We have added a new mail list that can notify you anytime changes are committed to CVS. If you would like to receive these notifications, simply go to the mail lists section for Decal and subscribe.
Note to developers...Your check in descriptions become part of these notifications, so please keep them appropriate to a PG audience ;)
- Gouru
Version 2.3 Final Released
Numerous bug fixes to World Filter, a new ACHooks interface with even more hooks.
Note: the castspell command no longer supports casting Drain Health, Harm or War spells.
Vsn 2.31 fixes a bug casting S2M7
This version of Decal does not directly support the casting of Harm, Drain Life, or War spells.
The AC Developers are fully aware that individual plugin authors will be able to write their own code that does not have these restrictions, and that due to the nature of open source, hacked versions of Decal may be made available without those restrictions.
However, we feel this more clearly puts out the message that Decal developers do NOT support combat macroing. ... read more
World filter has been fixed for months, much new stuff has gone in, but the whole time everything was labeled Beta. Well, the code seems stable, and it's time to officially release this to the world.
Developers, please do not add new functionality until the final release goes out. The only thing being changed should be bug fixes.
Please report bugs on #ACDEV as soon as possible. If no stoppers are found, then Saturday will be the actual release.
This Beta is primarily a Developers release, with little added functionality for the casual user. Miscellaneous fixes to some of the filters, new methods in World Filter, a new ACHooks interface for easier access to memlocs, and first generation of an auto-updater to allow updates to filters and other components without requiring a full release.
Thanks to Hazridi for the ACHooks interface, Asriel for the auto-updater and all the other developers for their testing, patience and bug fixes.
A new beta, with huge fixes to WorldFilter (many thanks to Gouru!) has been posted.