From: Stefano A. <wel...@gm...> - 2014-05-11 06:57:48
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you shouldn't need nvidia-settings nor drivers. if you've the fgrlx installed you can ignore anything regarding libgl or nvidia aside cg (which shouldn't have as dependency anything else from nvidia) 2014-05-10 20:57 GMT+02:00 Matthieu Kraus <mat...@ou...>: > Not sure where you got the prerequisites library, but gotta agree - 2.0 > was still mostly targeted towards Cg which changed quite a lot lately - we > put quite some effort into getting rid of the Cg dependency at least for > all essentials (I personally tried to because there was no Cg support for > non-linux unix systems, but with Cg being retired now it's even more > important), so nvidia-specifics shouldn't be needed at all by now. > > PS: mixing Nvidia and AMD drivers causing issues with X.org is a somewhat > unrelated issue - it works to some degree if you know exactly what you're > doing, but it's easy to cause major issues due to the way those drivers are > usually set up on linux (most easily caused is getting the wrong libGL I > guess). > > -----Original Message----- > From: Phil Wyett [mailto:aur...@gm...] > Sent: Saturday, May 10, 2014 20:18 > To: cry...@li... > Subject: Re: [Crystal-develop] Modern day minimum PC spec to run CS > > On Sat, 2014-05-10 at 23:27 +0530, Soumitra Saxena wrote: > > Hello all, > > > > I'm probably not the most experienced person to contribute to this > > discussion ( I'm participating in GSoC 2014 under Crystal Space). I > > just felt that I should post my experience compiling Crystal Space for > > the first time in Ubuntu 13.04 with a AMD Graphics Card. > > > > I feel that CS is targeted a lot toward nvidia chips. The prerequisite > > libraries even include apt-get commands to nvidia-settings and > > drivers. The first time I compiled CS, it ran perfectly, but a reboot > > later, my Unity (the desktop) broke, and the entire system had to be > > restored by removing the selected nvidia settings and reconfiguring my > > X-Org drivers. > > > > I agree that CS requires the Cg library, thus maybe those nvidia > > settings and drivers were important in some way, but even after > > removing them, I am yet to face any errors. > > > > I just feel that support for AMD Chipsets must also be included > > explicitly, and a possible turnaround should be found for the nvidia > > installations, because they will break every system with AMD cards, in > > my opinion. > > > > Cheers. > > > > At the time of the 2.0 release CS was a little too Cg that is true and was > documented as such. Both these things will change for the next release. Cg > will be deprecated and GLSL will be the primary. > > Oh... If anyone from AMD is listening. We are a free project and a few > free sample cards to better support your hardware/drivers would not be > turned down. :-) > > Regards > > Phil > > -- > > Phil Wyett > { > GNU Linux User and Developer > IRC: philwyett > Twitter: philwyett > } > > > ------------------------------------------------------------------------------ > Is your legacy SCM system holding you back? Join Perforce May 7 to find > out: > • 3 signs your SCM is hindering your productivity > • Requirements for releasing software faster > • Expert tips and advice for migrating your SCM now > http://p.sf.net/sfu/perforce > _______________________________________________ > Crystal-develop mailing list > Cry...@li... > https://lists.sourceforge.net/lists/listinfo/crystal-develop > |