From: <vk...@us...> - 2005-09-30 19:24:12
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Update of /cvsroot/crystal/CS/apps/tools/startme In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv7870/apps/tools/startme Modified Files: startme.h Log Message: - Vincent Knecht removed '.exe' occurences in 'startme' app. Index: startme.h =================================================================== RCS file: /cvsroot/crystal/CS/apps/tools/startme/startme.h,v retrieving revision 1.2 retrieving revision 1.3 diff -u -d -r1.2 -r1.3 --- startme.h 20 Sep 2005 20:12:41 -0000 1.2 +++ startme.h 30 Sep 2005 19:07:32 -0000 1.3 @@ -50,65 +50,65 @@ DemoData demos[DEMO_COUNT] = { { "awstest", - "awstest.exe -silent", + "awstest -silent", "AwsTest is a test application that demonstrates our built-in#\ window system. It nicely integrates with the 3D engine. You can see#\ a 3D view in the background and another 3D view on the same world#\ in a window.", "startme_awstest.jpg" }, { "ceguitest", - "ceguitest.exe -silent", + "ceguitest -silent", "CeGUITest is a test application for a window system based on#\ CeGUI.", "startme_ceguitest.jpg" }, { "csdemo", - "csdemo.exe -silent -mode=800x600", + "csdemo -silent -mode=800x600", "CsDemo is a generic demo application. We currently have only one#\ demo file which is 'demodata.zip'. Just let it run and watch.", "startme_csdemo.jpg" }, { "isotest", - "isotest.exe -silent -mode=800x600", + "isotest -silent -mode=800x600", "Crystal Space is a real 3D engine. However with some tweaking you#\ can force it into emulating something that resembles isometric#\ a bit. This example also uses stencil shadows.", "startme_isotest.jpg" }, { "lightningtest", - "lghtngtest.exe -silent -mode=800x600", + "lghtngtest -silent -mode=800x600", "A small demo showing the lightning mesh", "startme_lightningtest.jpg" }, { "parallaxtest", - "walktest.exe -silent parallaxtest -mode=800x600", + "walktest -silent parallaxtest -mode=800x600", "This is WalkTest with the parallaxtest map. It shows parallax#\ mapping in Crystal Space. You need pretty good hardware to see#\ the effects. If you don't have the needed hardware support you will#\ see nothing special.", "startme_parallaxtest.jpg" }, { "particles", - "walktest.exe -silent particles -mode=800x600", + "walktest -silent particles -mode=800x600", "This is WalkTest with the particles map. It is a very simple demo#\ that shows two particle systems.", "startme_particles.jpg" }, { "partsys", - "walktest.exe -silent partsys -mode=800x600 -relight", + "walktest -silent partsys -mode=800x600 -relight", "This is WalkTest with the partsys map. It is a very simple demo#\ that demonstrates several particle systems in Crystal Space.", "startme_partsys.jpg" }, { "terrain", - "walktest.exe -silent terrain -mode=800x600", + "walktest -silent terrain -mode=800x600", "This is WalkTest with the terrain map. It demonstrates the landscape#\ engine in Crystal Space. There are two versions of this map. This one#\ is 'terrain' which looks nice but needs good hardware to run nicely.#\ 'terrainf' is a lot faster.", "startme_terrain.jpg" }, { "terrainf", - "walktest.exe -silent terrainf -mode=800x600 -relight", + "walktest -silent terrainf -mode=800x600 -relight", "This is WalkTest with the terrainf map. It demonstrates the#\ landscape engine in Crystal Space. There are two versions of this#\ map. This one is 'terrainf' which is usually faster then 'terrain'#\ and doesn't require advanced 3D hardware.", "startme_terrainf.jpg" }, { "walktest", - "walktest.exe -silent -mode=800x600 -relight", + "walktest -silent -mode=800x600 -relight", "This is WalkTest with the default flarge map. This really is an#\ ugly map. It was completely created in a text editor. The purpose#\ of this map is to be a general test environment for the Crystal#\ @@ -116,7 +116,7 @@ some ideas on what is possible.", "startme_walktest.jpg" }, { "waterdemo", - "waterdemo.exe -silent -mode=800x600", + "waterdemo -silent -mode=800x600", "WaterDemo is a small demo of a water effect in Crystal Space.#\ Just press space bar to see the effect.", "startme_waterdemo.jpg" } |