From: David R. <dr...@ri...> - 2008-08-13 14:21:27
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On 2008.08.13 14:18:29 +0200, Clemens Katzer wrote: > I was considering whether to change the summoning during battle in that way, that it would > be parallel to the moving (instead of as it is now: first one has to decide, and then one > can start moving creatures around). > > I.e. from usability I think it would be nicer (and I think this way I played it on the board), > that one can move creatures around first e.g. to see whether one would have space for > the angel or not, then take it, and still move, etc. > > Also, I'd rather have it be possible that one could trigger the summon, look at it, > cancel, ... move stuff around, and yet again, trigger the summoning once more. > (right now it's ... once cancelled, and be it even by misclick: no 2nd chance). > > > Any concerns regarding the rules? Anyone not in favor with that idea in general? I think that change would be legal. Bruno's clarifications show summoning and reinforcing happending in the same step as moving, not in a separate step. Summoning and reinforcing should be consistent, so if you change one please change both. Note that if you leave a summoned angel off-board, it was never summoned. (It goes back to its donor legion, and neither the legion nor the player has used up its one summon for this turn.) So you can already do what you want by choosing to summon, then leaving the angel off board if it turns out you don't really want it. Granted, it's not the world's most obvious user interface. -- David Ripton dr...@ri... |