textures not exported properly
Status: Beta
Brought to you by:
davidvasquez
I have a simple modo scene with a cube with a texture image applied. When I export to Collada (using build 32945), it does seem to write the <library_images> section with the path to my texture image, but that <image> is then never applied to my mesh which ends up just using the default material.
one-texture.lxo and one-texture.dae
Fixed in build 35392.