From: Brian P. <bri...@tu...> - 2006-09-12 14:18:19
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Michael D=FCrig wrote: >=20 > The attached patch enhances compatibility with QT 4.0 on Windows. QT=20 > implements an abstraction of an OpenGL context in its QGLContext class. > To create a context QGLContext always calls wglCreateLayerContext() eve= n=20 > though a call to wglCreateContext() would do. To account for this I=20 > changed the implementation of wglCreateLayirContext_prox() in=20 > opengl_stub/wgl.c such that it forwards the call to=20 > wglCreateContext_prox() if layerPlane =3D=3D 0. >=20 Thanks. I checked in your patch. -Brian |