From: nimesh.i.amin.1 <na...@pu...> - 2003-05-29 23:27:33
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Okay, thanks, I'll go ahead and work on it (as best as I can). On Thu, 29 May 2003, Brian Paul wrote: > nimesh.i.amin.1 wrote: > > Hi, I'm trying to get stereo to work with CR, however, am running into > > problems such as glxRenderStereo not supported. In the 1.2 release it > > says under bug fixes # Don't abort if app requests a stereo visual. Is > > this just so that it does a clean exit, or is stereo implemented but I'm > > not using it right. I'm trying to get passive stereo using quad > > buffering. I am running dual head video cards on each system. If the > > functions aren't implemented yet for this type of stereo, I wouldn't mind > > working on getting it implemented into CR. Could someone point me in the > > right direction to implement these properly? Thanks. > > Stereo isn't really supported. We just added enough code so that > stereo apps wouldn't immediately crash when they tried requesting > stereo visuals. > > But it might not take too much work to finish it up. Look in > opengl_stub/ and spu/render/ for anything related to GLX visuals, like > glXChooseVisual and see that there's stereo code in place. > > I don't have the hardware to try stereo. > > -Brian > > > > > ------------------------------------------------------- > This SF.net email is sponsored by: eBay > Get office equipment for less on eBay! > http://adfarm.mediaplex.com/ad/ck/711-11697-6916-5 > _______________________________________________ > Chromium-users mailing list > Chr...@li... > https://lists.sourceforge.net/lists/listinfo/chromium-users > ===================== Nimesh Amin Computer Science & Mathematics Purdue University na...@pu... ===================== |