From: Alan H. <al...@re...> - 2002-05-20 17:35:49
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Is there any chance you can check out the current CVS and try that ? Alan. On Mon, May 20, 2002 at 11:20:42AM -0600, Kim M. Edlund wrote: > > I am trying to run the psubmit_last demo > and the crappfaker quits with the following error (complete crappfaker > results below): > CR Error(ETHER:1468): Couldn't create the context for the window! > > I am using the beta release with windows, tcp/ip and geforce3 > > The demos: psubmit_first, mural, crdemo, glutdemos all work... > > I'm not sure what the problem is since it appears to have the device > context but can not create the rendering context. > > Could it have anything to do with the comment in renderspu_CreateWindow > /* XXX we should really fix this properly for Windows */ > ? > > > output from crappfaker: > CR Warning(ETHER:648): Couldn't find the CRMOTHERSHIP environment variable, defaulting to localhost > CR Debug(ETHER:648): Connecting to server localhost on port 10000, with protocol tcpip > CR Debug(ETHER:648): Done connecting to server. > CR Warning(ETHER:1468): Couldn't find the CRMOTHERSHIP environment variable, defaulting to localhost > CR Debug(ETHER:1468): Connecting to server localhost on port 10000, with protocol tcpip > CR Debug(ETHER:1468): Done connecting to server. > CR Debug(ETHER:1468): response = "2 1 readback 2 pack" > CR Debug(ETHER:1468): SPU 1/2: (1) "readback" > CR Debug(ETHER:1468): SPU 2/2: (2) "pack" > CR Debug(ETHER:1468): show_cursor = 0 > CR Debug(ETHER:1468): initializing dispatch table 00889670 (for SPU error) > CR Debug(ETHER:1468): Done initializing the dispatch table for SPU error, calling the self function > CR Debug(ETHER:1468): Done with the self function > CR Warning(ETHER:1468): Couldn't find the CRMOTHERSHIP environment variable, defaulting to localhost > CR Debug(ETHER:1468): Connecting to server localhost on port 10000, with protocol tcpip > CR Debug(ETHER:1468): Done connecting to server. > CR Warning(ETHER:1468): Couldn't find the CRMOTHERSHIP environment variable, defaulting to localhost > CR Debug(ETHER:1468): Connecting to server localhost on port 10000, with protocol tcpip > CR Debug(ETHER:1468): Done connecting to server. > CR Debug(ETHER:1468): Connecting to server 128.165.147.39 on port 7000, with protocol tcpip > CR Warning(ETHER:1468): Networking already initialized! > CR Warning(ETHER:1468): Couldn't find the CRMOTHERSHIP environment variable, defaulting to localhost > CR Debug(ETHER:1468): Connecting to server localhost on port 10000, with protocol tcpip > CR Debug(ETHER:1468): Done connecting to server. > CR Debug(ETHER:1468): Done connecting to server. > CR Debug(ETHER:1468): crPackInit() INITIALIZATION swapping=0 > CR Debug(ETHER:1468): Buffer pool was empty, so I allocated 16404 bytes > CR Debug(ETHER:1468): initializing dispatch table 00888F58 (for SPU pack) > CR Debug(ETHER:1468): Done initializing the dispatch table for SPU pack, calling the self function > CR Debug(ETHER:1468): Done with the self function > CR Debug(ETHER:1468): initializing dispatch table 0088F520 (for SPU error) > CR Debug(ETHER:1468): Done initializing the dispatch table for SPU error, calling the self function > CR Debug(ETHER:1468): Done with the self function > CR Warning(ETHER:1468): Networking already initialized! > CR Warning(ETHER:1468): Couldn't find the CRMOTHERSHIP environment variable, defaulting to localhost > CR Debug(ETHER:1468): Connecting to server localhost on port 10000, with protocol tcpip > CR Debug(ETHER:1468): Done connecting to server. > CR Debug(ETHER:1468): show_cursor = 0 > CR Debug(ETHER:1468): Looking for the system's OpenGL library... > CR Debug(ETHER:1468): Found it. > CR Debug(ETHER:1468): Got the module handle: 0x400000 > CR Debug(ETHER:1468): Got the desktop: 0x1a8 > CR Debug(ETHER:1468): Set the thread desktop -- this might have failed. > CR Debug(ETHER:1468): Registered the class > CR Debug(ETHER:1468): Got the class information > CR Debug(ETHER:1468): Fullscreen: no > CR Debug(ETHER:1468): Got the X fixed frame > CR Debug(ETHER:1468): Got the Y fixed frame > CR Debug(ETHER:1468): Got the Caption > CR Debug(ETHER:1468): Creating the window: (0,0), (406,425) > CR Debug(ETHER:1468): Showing the window > CR Debug(ETHER:1468): Got the DC: 0x2b0105de > CR Debug(ETHER:1468): Using the DC: 0x2b0105de > CR Error(ETHER:1468): Couldn't create the context for the window! > > > > > > > _______________________________________________________________ > Hundreds of nodes, one monster rendering program. > Now that's a super model! Visit http://clustering.foundries.sf.net/ > > _______________________________________________ > Chromium-dev mailing list > Chr...@li... > https://lists.sourceforge.net/lists/listinfo/chromium-dev |