Re: [Celestia-developers] Proposition for new FOV handling
Real-time 3D visualization of space
Status: Beta
Brought to you by:
cjlaurel
From: Chris L. <cl...@ww...> - 2003-06-02 19:49:35
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On Mon, 2 Jun 2003, Fridger Schrempp wrote: > Christophe Teyssier wrote: > > > > > > With the new atmosphere on Jupiter I experience a new kind of hole in the sky > > bug. > > > > Here is a sunset on Jupiter: > > cel://Follow/Sol:Jupiter/2003-06-02T18:49:23.53834?x=MBc3Y7Z9KIh6DA&y=o4YpZ7plD0oB&z=VUsL3Mi+w6HM/////////w&ow=0.302330&ox=-0.620313&oy=0.666904&oz=0.281154&select=Sol:Jupiter&fov=34.611065&ts=1.000000&rf=4&lm=-1073747688<d=0&rf=57239&lm=0 > > > > Screenshot: > > http://teyssier.nerim.net/hole.png > > > > -- > > Christophe > > > > As I wrote already earlier, I see a number of atmosphere artifacts, after > Chris' new code has been committed. > > a) Flickering triangles in Jupiter's atmosphere. > > b) At FoV <10" in my mutual Pluto-Charon events, the shadow of Charon is > correctly projected onto Pluto, but Charon /flips/ forth and back in front of > and behind Pluto's disk. When I increase the FoV to 30", say, everything is > fine and stable. Strange, but I have an idea about what may be going wrong. This problem occurs independent of whether atmospheres are enabled, correct? > c) further effects I have reported (milky way and planets at /daylight/ on > earth...) and have no idea whether Chris has done something about them... Not yet, but I'll look at all of these issues tonight . . . --Chiris |