Re: [Celestia-developers] More scripting changes
Real-time 3D visualization of space
Status: Beta
Brought to you by:
cjlaurel
From: Christophe T. <ch...@te...> - 2003-04-14 20:04:08
|
On Monday 14 April 2003 21:42, Fridger Schrempp wrote: > Great. I have also finished the --with-lua options, but not yet committed, > since I was waiting for you to check the other stuff in first;-). > > At least, I have learned meanwhile, how to do configure.in's and > Makefile.am's... > > I'll check yours out right now. I've just added support for the CelX scripts in kdeapp.cpp. *.cel files are handled as before and *.celx files use the Lua engine. I've just tested the exemple script: -- Countdown from 10 i = 10 while (i > 0) do celestia:flash("Countdown: " .. i) i = i - 1 wait(0.25) end It works well, but at the end of it I get the following error on the console: Error: cannot resume dead coroutine -- Christophe |