Re: [Celestia-developers] [ 1849089 ] yellow glare fills screen
Real-time 3D visualization of space
Status: Beta
Brought to you by:
cjlaurel
From: Chris <elc...@ya...> - 2007-12-22 22:03:23
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Seems all good from my side! Great Job Toti! Many Tx! Le 22 d=E9c. 07 =E0 16:31, Toti a =E9crit : > The attached patch computes the real size from the distance to the =20 > star (this > value was already available, so there's no extra cost involved) and =20= > not from > the center of the current depth bucket. This results in a small =20 > change in > halo size when the observer is close to the star, that according to =20= > the tests > I did should not have much effect in the final rendering. > > I also removed a couple of redundant GL state changes. > Please let me know if this works for you. |