cbios-bugs Mailing List for C-BIOS
C-BIOS is an open source BIOS for MSX computers.
Status: Alpha
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From: Monitors t. C-B. b. t. <cbi...@li...> - 2013-01-18 20:41:24
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Bugs item #3601417, was opened at 2013-01-18 12:41 Message generated for change (Tracker Item Submitted) made by manuelbi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=3601417&group_id=123693 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Manuel Bilderbeek (manuelbi) Assigned to: Nobody/Anonymous (nobody) Summary: Joystick behaves weird in Traffic Initial Comment: In the Sony MSX1 game Traffic, the joystick behaves very strange compared to normal BIOSes. Makes playing the game impossible with joystick (e.g. on openMSX Android with C-BIOS). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=3601417&group_id=123693 |
From: Monitors t. C-B. b. t. <cbi...@li...> - 2010-11-28 08:48:37
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Bugs item #3080195, was opened at 2010-10-03 04:26 Message generated for change (Comment added) made by bifimsx You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=3080195&group_id=123693 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: FRS (sd-snatcher) Assigned to: Nobody/Anonymous (nobody) Summary: Logo on frame-2 isn't compatible with existing real hardware Initial Comment: Currently, the C-BIOS logo is placed on frame-2 (8000h~BFFFh), but no existing MSX hardware allows more than 32KB of main ROM. I know C-BIOS don't requires the logo to boot, but there's still plenty of space available at the frame-1 (4000h~7FFFh) because the BASIC isn't there anyway. So the logo can be safely placed there. One day, when a BASIC is implemented, the logo can be moved to somewhere else. ---------------------------------------------------------------------- Comment By: Albert Beevendorp (bifimsx) Date: 2010-11-28 09:48 Message: it was in the main rom part in the past, but we've moved it outside of that 32K because of the possibility to implement BASIC safely. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=3080195&group_id=123693 |
From: Monitors t. C-B. b. t. <cbi...@li...> - 2010-10-03 02:26:40
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Bugs item #3080195, was opened at 2010-10-02 23:26 Message generated for change (Tracker Item Submitted) made by sd-snatcher You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=3080195&group_id=123693 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: FRS (sd-snatcher) Assigned to: Nobody/Anonymous (nobody) Summary: Logo on frame-2 isn't compatible with existing real hardware Initial Comment: Currently, the C-BIOS logo is placed on frame-2 (8000h~BFFFh), but no existing MSX hardware allows more than 32KB of main ROM. I know C-BIOS don't requires the logo to boot, but there's still plenty of space available at the frame-1 (4000h~7FFFh) because the BASIC isn't there anyway. So the logo can be safely placed there. One day, when a BASIC is implemented, the logo can be moved to somewhere else. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=3080195&group_id=123693 |
From: Monitors t. C-B. b. t. <cbi...@li...> - 2010-06-07 02:20:26
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Bugs item #2786007, was opened at 2009-05-03 09:57 Message generated for change (Settings changed) made by sf-robot You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=2786007&group_id=123693 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Closed Resolution: Fixed Priority: 5 Private: No Submitted By: Manuel Bilderbeek (manuelbi) Assigned to: Nobody/Anonymous (nobody) Summary: C-BIOS machines pretend to be running @ 50Hz, but run @ 60Hz Initial Comment: >From http://www.msx.org/forumtopic9507p15.html : The C-BIOS roms have the high bit of 002b set, so those machines may get identified as 50Hz, while they run at 60Hz. ---------------------------------------------------------------------- >Comment By: SourceForge Robot (sf-robot) Date: 2010-06-07 02:20 Message: This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker). ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2010-05-23 18:39 Message: Should have been fixed by BiFi's commit of revision 565. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=2786007&group_id=123693 |
From: Monitors t. C-B. b. t. <cbi...@li...> - 2010-05-23 18:39:31
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Bugs item #2786007, was opened at 2009-05-03 11:57 Message generated for change (Comment added) made by manuelbi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=2786007&group_id=123693 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Pending >Resolution: Fixed Priority: 5 Private: No Submitted By: Manuel Bilderbeek (manuelbi) Assigned to: Nobody/Anonymous (nobody) Summary: C-BIOS machines pretend to be running @ 50Hz, but run @ 60Hz Initial Comment: >From http://www.msx.org/forumtopic9507p15.html : The C-BIOS roms have the high bit of 002b set, so those machines may get identified as 50Hz, while they run at 60Hz. ---------------------------------------------------------------------- >Comment By: Manuel Bilderbeek (manuelbi) Date: 2010-05-23 20:39 Message: Should have been fixed by BiFi's commit of revision 565. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=2786007&group_id=123693 |
From: Monitors t. C-B. b. t. <cbi...@li...> - 2009-05-03 09:57:14
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Bugs item #2786007, was opened at 2009-05-03 11:57 Message generated for change (Tracker Item Submitted) made by manuelbi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=2786007&group_id=123693 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Manuel Bilderbeek (manuelbi) Assigned to: Nobody/Anonymous (nobody) Summary: C-BIOS machines pretend to be running @ 50Hz, but run @ 60Hz Initial Comment: >From http://www.msx.org/forumtopic9507p15.html : The C-BIOS roms have the high bit of 002b set, so those machines may get identified as 50Hz, while they run at 60Hz. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=2786007&group_id=123693 |
From: Monitors t. C-B. b. t. <cbi...@li...> - 2009-01-04 18:19:35
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Bugs item #2485989, was opened at 2009-01-04 19:19 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=2485989&group_id=123693 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Maarten ter Huurne (mthuurne) Assigned to: Nobody/Anonymous (nobody) Summary: Ashguine 3: sprites on title screen Initial Comment: There are garbage sprites on the intro demo, but only if the VRAM is not fresh. To reproduce: - boot, see no sprites - start game - reset - boot again, see sprites ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=2485989&group_id=123693 |
From: Monitors t. C-B. b. t. <cbi...@li...> - 2009-01-04 18:18:15
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Bugs item #2485985, was opened at 2009-01-04 19:18 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=2485985&group_id=123693 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Maarten ter Huurne (mthuurne) Assigned to: Nobody/Anonymous (nobody) Summary: Monkey Academy sometimes hangs when starting game Initial Comment: Monkey Academy uses the BIOS memory area as a source of random data. However, since C-BIOS does not use the whole area yet, some parts are filled with zeroes. This leads to the same "random" value being produced every time and in some cases the game will retry until it gets something in a certain range. So it is possible to get an infinite loop while the game tries to get a suitable random value. See routine at #730B. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=2485985&group_id=123693 |
From: Monitors t. C-B. b. t. <cbi...@li...> - 2009-01-04 17:17:42
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Bugs item #2485801, was opened at 2009-01-04 18:17 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=2485801&group_id=123693 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Video/screen Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Maarten ter Huurne (mthuurne) Assigned to: Nobody/Anonymous (nobody) Summary: Bifamu title screen does not appear Initial Comment: The game calls directly into the BIOS: b307 : call #044e AF=ff6a BC=0000 DE=da59 HL=bec7 IX=8010 IY=bfe9 SP=effb In the original BIOS, this is not the start of a routine, it's somewhere in the middle of an instruction (!) in the CTRL-STOP handler. In C-BIOS 0.23, this address is inside INIMLT, causing a (partial) switch to SCREEN3. Solution: Put a RET on #044E once we can do automatic code layout. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=2485801&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-06-19 18:36:20
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Bugs item #1074479, was opened at 2004-11-28 07:31 Message generated for change (Settings changed) made by manuelbi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074479&group_id=123693 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Closed >Resolution: Fixed Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) Summary: Family Billiards graphical problems Initial Comment: This is my last bug report about a blank screen ;) Both stay blue (the screens that is) I won't attach a screenshot of a bluescreen. (it might trigger some agressive reactions by a few :P) ---------------------------------------------------------------------- Comment By: Patrick van Arkel (vampier) Date: 2005-06-19 19:43 Message: Logged In: YES user_id=887021 fixed Thanks Boukichi ---------------------------------------------------------------------- Comment By: Patrick van Arkel (vampier) Date: 2005-04-04 07:54 Message: Logged In: YES user_id=887021 It works now.. only some graphical problems. I leave this open ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2005-01-08 16:07 Message: Logged In: YES user_id=78178 Acroject is now fixed, but Family Billiard still hangs. ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2004-12-24 11:52 Message: Logged In: YES user_id=78178 Family Billiards seems to work better, although there is a problem with clearing the screen: some garbage remains. Also, when the actual game should start, it hangs with a black screen. Acroject works, although the intro screen is garbled. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074479&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-06-19 17:43:29
|
Bugs item #1074479, was opened at 2004-11-27 22:31 Message generated for change (Comment added) made by vampier You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074479&group_id=123693 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Closed Resolution: None Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) Summary: Family Billiards graphical problems Initial Comment: This is my last bug report about a blank screen ;) Both stay blue (the screens that is) I won't attach a screenshot of a bluescreen. (it might trigger some agressive reactions by a few :P) ---------------------------------------------------------------------- >Comment By: Patrick van Arkel (vampier) Date: 2005-06-19 10:43 Message: Logged In: YES user_id=887021 fixed Thanks Boukichi ---------------------------------------------------------------------- Comment By: Patrick van Arkel (vampier) Date: 2005-04-03 22:54 Message: Logged In: YES user_id=887021 It works now.. only some graphical problems. I leave this open ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2005-01-08 07:07 Message: Logged In: YES user_id=78178 Acroject is now fixed, but Family Billiard still hangs. ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2004-12-24 02:52 Message: Logged In: YES user_id=78178 Family Billiards seems to work better, although there is a problem with clearing the screen: some garbage remains. Also, when the actual game should start, it hangs with a black screen. Acroject works, although the intro screen is garbled. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074479&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-06-04 15:42:40
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Bugs item #1176168, was opened at 2005-04-04 08:00 Message generated for change (Comment added) made by manuelbi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1176168&group_id=123693 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Closed >Resolution: Fixed Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) Summary: eggerland2 got broken Initial Comment: Eggerland2 is broken 1.116 works fine so it must be either 1.117 or 1.118 1.119(and up) does not work anymore. ---------------------------------------------------------------------- >Comment By: Manuel Bilderbeek (manuelbi) Date: 2005-06-04 17:42 Message: Logged In: YES user_id=78178 Works again. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1176168&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-06-04 15:41:01
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Bugs item #1074476, was opened at 2004-11-28 07:18 Message generated for change (Settings changed) made by manuelbi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074476&group_id=123693 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Sound Group: None Status: Open Resolution: None Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) >Summary: penguin-kun wars 2 has sound problems Initial Comment: Penguin-kun wars 2 doesn't play on cbios. Comes with a strange error. ---- display disk file list --- followed by kanji chr's. See screenshot for details ---------------------------------------------------------------------- Comment By: Patrick van Arkel (vampier) Date: 2005-04-04 07:52 Message: Logged In: YES user_id=887021 This game works, but I did not close this ticket because of all the C-BIOS tested games this is the only game that has sound problems. ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2005-01-08 16:10 Message: Logged In: YES user_id=78178 It nows displays "STACK ERROR". ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074476&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-04-04 06:51:39
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Bugs item #1176177, was opened at 2005-04-03 23:38 Message generated for change (Settings changed) made by vampier You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1176177&group_id=123693 Category: None Group: None >Status: Deleted Resolution: None Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) Summary: eggerland2 got broken Initial Comment: Eggerland2 is broken 1.116 works fine so it must be either 1.117 or 1.118 1.119(and up) does not work anymore. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1176177&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-04-04 06:38:33
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Bugs item #1176177, was opened at 2005-04-03 23:38 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1176177&group_id=123693 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) Summary: eggerland2 got broken Initial Comment: Eggerland2 is broken 1.116 works fine so it must be either 1.117 or 1.118 1.119(and up) does not work anymore. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1176177&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-04-04 06:00:56
|
Bugs item #1176168, was opened at 2005-04-03 23:00 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1176168&group_id=123693 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) Summary: eggerland2 got broken Initial Comment: Eggerland2 is broken 1.116 works fine so it must be either 1.117 or 1.118 1.119(and up) does not work anymore. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1176168&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-04-04 05:54:08
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Bugs item #1074479, was opened at 2004-11-27 22:31 Message generated for change (Comment added) made by vampier You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074479&group_id=123693 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) >Summary: Family Billiards graphical problems Initial Comment: This is my last bug report about a blank screen ;) Both stay blue (the screens that is) I won't attach a screenshot of a bluescreen. (it might trigger some agressive reactions by a few :P) ---------------------------------------------------------------------- >Comment By: Patrick van Arkel (vampier) Date: 2005-04-03 22:54 Message: Logged In: YES user_id=887021 It works now.. only some graphical problems. I leave this open ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2005-01-08 07:07 Message: Logged In: YES user_id=78178 Acroject is now fixed, but Family Billiard still hangs. ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2004-12-24 02:52 Message: Logged In: YES user_id=78178 Family Billiards seems to work better, although there is a problem with clearing the screen: some garbage remains. Also, when the actual game should start, it hangs with a black screen. Acroject works, although the intro screen is garbled. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074479&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-04-04 05:52:35
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Bugs item #1074476, was opened at 2004-11-27 22:18 Message generated for change (Comment added) made by vampier You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074476&group_id=123693 >Category: Sound Group: None Status: Open Resolution: None Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) Summary: penguin-kun wars 2 strange error Initial Comment: Penguin-kun wars 2 doesn't play on cbios. Comes with a strange error. ---- display disk file list --- followed by kanji chr's. See screenshot for details ---------------------------------------------------------------------- >Comment By: Patrick van Arkel (vampier) Date: 2005-04-03 22:52 Message: Logged In: YES user_id=887021 This game works, but I did not close this ticket because of all the C-BIOS tested games this is the only game that has sound problems. ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2005-01-08 07:10 Message: Logged In: YES user_id=78178 It nows displays "STACK ERROR". ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074476&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-04-04 05:51:34
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Bugs item #1074478, was opened at 2004-11-27 22:23 Message generated for change (Comment added) made by vampier You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074478&group_id=123693 Category: Lock-up(s) Group: None >Status: Closed Resolution: None Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) Summary: Druid hangs with a black screen Initial Comment: Druid and 1942 seem to display the same garbadge patern. Maybe this will help with the hunt for bugs. See attached screenshots. ---------------------------------------------------------------------- >Comment By: Patrick van Arkel (vampier) Date: 2005-04-03 22:51 Message: Logged In: YES user_id=887021 works 100% now... thanks for fixing ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2005-01-08 07:09 Message: Logged In: YES user_id=78178 1942 is fixed. ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2004-12-24 02:49 Message: Logged In: YES user_id=78178 Update for C-BIOS 0.19: - Druid only shows a black screen and hangs - 1942 works, but in the game itself some graphics are missing (appearing as black blocks) ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074478&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-01-09 17:05:52
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Bugs item #1074478, was opened at 2004-11-28 07:23 Message generated for change (Settings changed) made by manuelbi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074478&group_id=123693 Category: Lock-up(s) Group: None Status: Open Resolution: None Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) >Summary: Druid hangs with a black screen Initial Comment: Druid and 1942 seem to display the same garbadge patern. Maybe this will help with the hunt for bugs. See attached screenshots. ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2005-01-08 16:09 Message: Logged In: YES user_id=78178 1942 is fixed. ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2004-12-24 11:49 Message: Logged In: YES user_id=78178 Update for C-BIOS 0.19: - Druid only shows a black screen and hangs - 1942 works, but in the game itself some graphics are missing (appearing as black blocks) ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074478&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-01-09 17:05:25
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Bugs item #1074479, was opened at 2004-11-28 07:31 Message generated for change (Settings changed) made by manuelbi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074479&group_id=123693 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) >Summary: Family Billiards hangs after name entry Initial Comment: This is my last bug report about a blank screen ;) Both stay blue (the screens that is) I won't attach a screenshot of a bluescreen. (it might trigger some agressive reactions by a few :P) ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2005-01-08 16:07 Message: Logged In: YES user_id=78178 Acroject is now fixed, but Family Billiard still hangs. ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2004-12-24 11:52 Message: Logged In: YES user_id=78178 Family Billiards seems to work better, although there is a problem with clearing the screen: some garbage remains. Also, when the actual game should start, it hangs with a black screen. Acroject works, although the intro screen is garbled. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074479&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-01-08 15:14:20
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Bugs item #1074471, was opened at 2004-11-28 07:04 Message generated for change (Comment added) made by manuelbi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074471&group_id=123693 Category: Video/screen Group: None >Status: Closed >Resolution: Fixed Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) Summary: Gryzor (Contra) blank screen Initial Comment: All works fine.... except the screen stays blank :) ---------------------------------------------------------------------- >Comment By: Manuel Bilderbeek (manuelbi) Date: 2005-01-08 16:14 Message: Logged In: YES user_id=78178 THis is fixed now. ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2004-12-24 11:41 Message: Logged In: YES user_id=78178 It doesn't stay blank anymore, but it's still unplayable due to a lot of missing graphics. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074471&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-01-08 15:10:02
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Bugs item #1074476, was opened at 2004-11-28 07:18 Message generated for change (Comment added) made by manuelbi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074476&group_id=123693 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) Summary: penguin-kun wars 2 strange error Initial Comment: Penguin-kun wars 2 doesn't play on cbios. Comes with a strange error. ---- display disk file list --- followed by kanji chr's. See screenshot for details ---------------------------------------------------------------------- >Comment By: Manuel Bilderbeek (manuelbi) Date: 2005-01-08 16:10 Message: Logged In: YES user_id=78178 It nows displays "STACK ERROR". ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074476&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-01-08 15:09:12
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Bugs item #1074478, was opened at 2004-11-28 07:23 Message generated for change (Comment added) made by manuelbi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074478&group_id=123693 >Category: Lock-up(s) Group: None Status: Open Resolution: None Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) Summary: Druid and 1942 same garbadge pattern Initial Comment: Druid and 1942 seem to display the same garbadge patern. Maybe this will help with the hunt for bugs. See attached screenshots. ---------------------------------------------------------------------- >Comment By: Manuel Bilderbeek (manuelbi) Date: 2005-01-08 16:09 Message: Logged In: YES user_id=78178 1942 is fixed. ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2004-12-24 11:49 Message: Logged In: YES user_id=78178 Update for C-BIOS 0.19: - Druid only shows a black screen and hangs - 1942 works, but in the game itself some graphics are missing (appearing as black blocks) ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074478&group_id=123693 |
From: SourceForge.net <no...@so...> - 2005-01-08 15:07:29
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Bugs item #1074479, was opened at 2004-11-28 07:31 Message generated for change (Comment added) made by manuelbi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074479&group_id=123693 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Patrick van Arkel (vampier) Assigned to: Nobody/Anonymous (nobody) Summary: Family billiard / acrojet give blue screen Initial Comment: This is my last bug report about a blank screen ;) Both stay blue (the screens that is) I won't attach a screenshot of a bluescreen. (it might trigger some agressive reactions by a few :P) ---------------------------------------------------------------------- >Comment By: Manuel Bilderbeek (manuelbi) Date: 2005-01-08 16:07 Message: Logged In: YES user_id=78178 Acroject is now fixed, but Family Billiard still hangs. ---------------------------------------------------------------------- Comment By: Manuel Bilderbeek (manuelbi) Date: 2004-12-24 11:52 Message: Logged In: YES user_id=78178 Family Billiards seems to work better, although there is a problem with clearing the screen: some garbage remains. Also, when the actual game should start, it hangs with a black screen. Acroject works, although the intro screen is garbled. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=697337&aid=1074479&group_id=123693 |