From: David T. <dav...@us...> - 2003-07-06 21:46:47
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Update of /cvsroot/bzflag/pybzflag/BZFlag/UI In directory sc8-pr-cvs1:/tmp/cvs-serv7677/BZFlag/UI Modified Files: OverheadView.py Log Message: fix boxes somewhat Index: OverheadView.py =================================================================== RCS file: /cvsroot/bzflag/pybzflag/BZFlag/UI/OverheadView.py,v retrieving revision 1.7 retrieving revision 1.8 diff -w -u -r1.7 -r1.8 --- OverheadView.py 6 Jul 2003 21:23:07 -0000 1.7 +++ OverheadView.py 6 Jul 2003 21:46:44 -0000 1.8 @@ -63,14 +63,14 @@ So far this will only return quadrilaterals. """ # Create four vertices from the object's extents - poly = ((object.center[0] - object.size[0]/2, - object.center[1] - object.size[1]/2), - (object.center[0] + object.size[0]/2, - object.center[1] - object.size[1]/2), - (object.center[0] + object.size[0]/2, - object.center[1] + object.size[1]/2), - (object.center[0] - object.size[0]/2, - object.center[1] + object.size[1]/2)) + poly = ((object.center[0] - object.size[0], + object.center[1] - object.size[1]), + (object.center[0] + object.size[0], + object.center[1] - object.size[1]), + (object.center[0] + object.size[0], + object.center[1] + object.size[1]), + (object.center[0] - object.size[0], + object.center[1] + object.size[1])) # Rotate the polygon by the object's angle cos = math.cos(object.angle) @@ -159,5 +159,3 @@ client.onLoadWorld.observe(initPygame) ### The End ### - - |