From: <no...@so...> - 2002-01-12 21:13:41
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Bugs item #502516, was opened at 2002-01-11 14:01 You can respond by visiting: http://sourceforge.net/tracker/?func=detail&atid=103248&aid=502516&group_id=3248 Category: BZFS Group: None Status: Open Resolution: None Priority: 5 Submitted By: undefined (undefined) Assigned to: Tim Riker (timriker) Summary: no positive kills in single player Initial Comment: version: e4 os: win2k whenever playing alone (with robots, but probably doesn't matter) the server does not keep track of positive kills (you killing someone), but only negative kills (someone killing you). as soon as someone else logs onto the server, the server starts keeping track of positive kills (but you still don't get credit for the kills you performed before the other player joined). should the other player log off, and the game once again return to single player, the server goes back to it's old behavior: only counting negative kills. ---------------------------------------------------------------------- >Comment By: undefined (undefined) Date: 2002-01-12 13:13 Message: Logged In: YES user_id=16258 oh, to further elaborate on my set-up: win2k A - client and server win2k B - client (to make sure this bug wasn't isolated to a particular server installation, we also tried: win2k A - client win2k B - client and server) it doesn't matter whether the lone player is running the client on the same computer as the server or not, positive kills are not registered. i also noticed this behavior while in the midst of a game with another player: i couldn't score a positive kill while he was racking up the points. (didn't notice though until his score was double mine though i was killing robots left & right faster than him.) ---------------------------------------------------------------------- Comment By: undefined (undefined) Date: 2002-01-12 13:13 Message: Logged In: YES user_id=16258 oh, to further elaborate on my set-up: win2k A - client and server win2k B - client (to make sure this bug wasn't isolated to a particular server installation, we also tried: win2k A - client win2k B - client and server) it doesn't matter whether the lone player is running the client on the same computer as the server or not, positive kills are not registered. i also noticed this behavior while in the midst of a game with another player: i couldn't score a positive kill while he was racking up the points. (didn't notice though until his score was double mine though i was killing robots left & right faster than him.) ---------------------------------------------------------------------- Comment By: undefined (undefined) Date: 2002-01-12 13:11 Message: Logged In: YES user_id=16258 oh, to further elaborate on my set-up: win2k A - client and server win2k B - client (to make sure this bug wasn't isolated to a particular server installation, we also tried: win2k A - client win2k B - client and server) it doesn't matter whether the lone player is running the client on the same computer as the server or not, positive kills are not registered. i also noticed this behavior while in the midst of a game with another player: i couldn't score a positive kill while he was racking up the points. (didn't notice though until his score was double mine though i was killing robots left & right faster than him.) ---------------------------------------------------------------------- Comment By: undefined (undefined) Date: 2002-01-12 13:09 Message: Logged In: YES user_id=16258 oh, to further elaborate on my set-up: win2k A - client and server win2k B - client (to make sure this bug wasn't isolated to a particular server installation, we also tried: win2k A - client win2k B - client and server) it doesn't matter whether the lone player is running the client on the same computer as the server or not, positive kills are not registered. i also noticed this behavior while in the midst of a game with another player: i couldn't score a positive kill while he was racking up the points. (didn't notice though until his score was double mine though i was killing robots left & right faster than him.) ---------------------------------------------------------------------- You can respond by visiting: http://sourceforge.net/tracker/?func=detail&atid=103248&aid=502516&group_id=3248 |