Re: [brlcad-devel] Embedding a framebuffer window
Open Source Solid Modeling CAD
Brought to you by:
brlcad
From: Vlad B. <vla...@gm...> - 2014-08-22 17:17:05
|
Thanks for your answer. > Well, if you're already familiar with similar techniques from the > framebuffer work (and it doesn't require you to wade through the > TinyGL code) my suggestion would be to take a stab at the latter > method first. If you find that doesn't work you can always fall back > on the TinyGL code, but if it works the second method using only > already-standard Qt methods would probably be easier, cleaner and > simpler. That said, you are now very experienced in matters > libdm/libfb + Qt - which approach would you prefer? > > I'll start working then and try to do everything just with Qt methods (as you said I think that in this way everything would be simpler and cleaner). However, I saw that using Qt 5.2 the display manager crashes (I guess that it is something related to the Tk embedding) so I want to solve this problem first. Cheers, Vlad |