Re: [brlcad-devel] Revolve primitive and hyperbolas...
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From: Matt S. <ma...@sh...> - 2011-10-05 20:46:23
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Drats! OK, I guess the first step is to then go back to first principles and figure it out for myself... Oh well, recreational geometry is really not what I would consider a chore :) -Matt- On Wed, Oct 5, 2011 at 4:45 PM, Christopher Sean Morrison <br...@ma...>wrote: > > On Oct 5, 2011, at 11:54 AM, Daniel Roßberg wrote: > > > Unfortunately I've no resources at hand at the moment. I can't even > > find Timothy's proposal for Google SoC 2008. > > Looks like access to all previous year GSoC projects is disabled now that > GSoC for this year has ended. There is some information at > http://brlcad.org/wiki/Revolve_Primitive > > > Nevertheless I can tell you something about the hyperbola: It's the > > rotated ray. The idea was not to rotate every sketch-segment but only > > once the ray. This gives you a hyperbolic surface which has to be > > intersected with every line-segment from the sketch. > > What makes it a hyperbolic surface? I don't dispute that it does, but I'm > having trouble visualizing how that's true for a generalized revolve > surface. Take the simple case of a square revolved to make a cylinder -- > wouldn't the ray path parameterized through the solid result in a partial > ellipse instead of a hyperbola? > > Cheers! > Sean > > > > ------------------------------------------------------------------------------ > All the data continuously generated in your IT infrastructure contains a > definitive record of customers, application performance, security > threats, fraudulent activity and more. Splunk takes this data and makes > sense of it. Business sense. IT sense. Common sense. > http://p.sf.net/sfu/splunk-d2dcopy1 > _______________________________________________ > BRL-CAD Developer mailing list > brl...@li... > https://lists.sourceforge.net/lists/listinfo/brlcad-devel > |