[brlcad-commits] SF.net SVN: brlcad:[41878] brlcad/trunk/misc/win32-msvc8/librender/ librender.vcpr
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From: <eri...@us...> - 2010-12-30 20:56:15
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Revision: 41878 http://brlcad.svn.sourceforge.net/brlcad/?rev=41878&view=rev Author: erikgreenwald Date: 2010-12-30 20:56:09 +0000 (Thu, 30 Dec 2010) Log Message: ----------- fix path info Modified Paths: -------------- brlcad/trunk/misc/win32-msvc8/librender/librender.vcproj Modified: brlcad/trunk/misc/win32-msvc8/librender/librender.vcproj =================================================================== --- brlcad/trunk/misc/win32-msvc8/librender/librender.vcproj 2010-12-30 20:47:25 UTC (rev 41877) +++ brlcad/trunk/misc/win32-msvc8/librender/librender.vcproj 2010-12-30 20:56:09 UTC (rev 41878) @@ -3,7 +3,8 @@ ProjectType="Visual C++" Version="8.00" Name="librender" - ProjectGUID="{43DF8660-74E7-4371-BEC3-602E2E6481B5}" + ProjectGUID="{DF9092D4-42CA-4532-BB96-EB5BBFA8308A}" + RootNamespace="librender" > <Platforms> <Platform @@ -51,7 +52,7 @@ Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="../../../src/other/tcl/win;../../../src/other/tcl/generic;../../../include;../../../src/render/librender;../../../src/render/libtie;../../../src/render;../../../src/other/libz" + AdditionalIncludeDirectories="../../../src/other/tcl/win;../../../src/other/tcl/generic;../../../include;../../../src/adrt/librender;../../../src/adrt/libtie;../../../src/adrt;../../../src/other/libz" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;BU_EXPORT_DLL;TCL_THREADS=1;__win32;BRLCAD_DLL;HAVE_CONFIG_H;BRLCADBUILD;_CRT_SECURE_NO_WARNINGS" StringPooling="true" BasicRuntimeChecks="0" @@ -229,109 +230,101 @@ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;f90;for;f;fpp" > <File - RelativePath="..\..\..\src\render\librender\camera.c" + RelativePath="..\..\..\src\adrt\librender\camera.c" > </File> <File - RelativePath="..\..\..\src\render\librender\component.c" + RelativePath="..\..\..\src\adrt\librender\component.c" > </File> <File - RelativePath="..\..\..\src\render\librender\cut.c" + RelativePath="..\..\..\src\adrt\librender\cut.c" > </File> <File - RelativePath="..\..\..\src\render\librender\depth.c" + RelativePath="..\..\..\src\adrt\librender\depth.c" > </File> <File - RelativePath="..\..\..\src\render\librender\flat.c" + RelativePath="..\..\..\src\adrt\librender\flat.c" > </File> <File - RelativePath="..\..\..\src\render\librender\flos.c" + RelativePath="..\..\..\src\adrt\librender\flos.c" > </File> <File - RelativePath="..\..\..\src\render\librender\grid.c" + RelativePath="..\..\..\src\adrt\librender\grid.c" > </File> <File - RelativePath="..\..\..\src\render\librender\hit.c" + RelativePath="..\..\..\src\adrt\librender\hit.c" > </File> <File - RelativePath="..\..\..\src\render\load.c" + RelativePath="..\..\..\src\adrt\librender\normal.c" > </File> <File - RelativePath="..\..\..\src\render\load_g.c" + RelativePath="..\..\..\src\adrt\librender\path.c" > </File> <File - RelativePath="..\..\..\src\render\librender\normal.c" + RelativePath="..\..\..\src\adrt\librender\phong.c" > </File> <File - RelativePath="..\..\..\src\render\librender\path.c" + RelativePath="..\..\..\src\adrt\librender\render_util.c" > </File> <File - RelativePath="..\..\..\src\render\librender\phong.c" + RelativePath="..\..\..\src\adrt\librender\spall.c" > </File> <File - RelativePath="..\..\..\src\render\librender\render_util.c" + RelativePath="..\..\..\src\adrt\librender\surfel.c" > </File> <File - RelativePath="..\..\..\src\render\librender\spall.c" + RelativePath="..\..\..\src\adrt\librender\texture_blend.c" > </File> <File - RelativePath="..\..\..\src\render\librender\surfel.c" + RelativePath="..\..\..\src\adrt\librender\texture_bump.c" > </File> <File - RelativePath="..\..\..\src\render\librender\texture_blend.c" + RelativePath="..\..\..\src\adrt\librender\texture_camo.c" > </File> <File - RelativePath="..\..\..\src\render\librender\texture_bump.c" + RelativePath="..\..\..\src\adrt\librender\texture_checker.c" > </File> <File - RelativePath="..\..\..\src\render\librender\texture_camo.c" + RelativePath="..\..\..\src\adrt\librender\texture_clouds.c" > </File> <File - RelativePath="..\..\..\src\render\librender\texture_checker.c" + RelativePath="..\..\..\src\adrt\librender\texture_gradient.c" > </File> <File - RelativePath="..\..\..\src\render\librender\texture_clouds.c" + RelativePath="..\..\..\src\adrt\librender\texture_image.c" > </File> <File - RelativePath="..\..\..\src\render\librender\texture_gradient.c" + RelativePath="..\..\..\src\adrt\librender\texture_mix.c" > </File> <File - RelativePath="..\..\..\src\render\librender\texture_image.c" + RelativePath="..\..\..\src\adrt\librender\texture_perlin.c" > </File> <File - RelativePath="..\..\..\src\render\librender\texture_mix.c" + RelativePath="..\..\..\src\adrt\librender\texture_stack.c" > </File> - <File - RelativePath="..\..\..\src\render\librender\texture_perlin.c" - > - </File> - <File - RelativePath="..\..\..\src\render\librender\texture_stack.c" - > - </File> </Filter> <Filter Name="Header Files" This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |