BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.

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Categories

3D Rendering

License

GNU Library or Lesser General Public License version 2.0 (LGPLv2), GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Operating Systems

Linux, BSD

Languages

English

Intended Audience

Developers

User Interface

X Window System (X11), OpenGL, Project is a 3D engine, SDL, GLUT

Programming Language

C++

Related Categories

C++ 3D Rendering Software

Registered

2004-03-04