Re: [Bluemusic-users] blue brainstorming
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From: Steven Y. <ste...@gm...> - 2008-03-25 06:04:36
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Hi Menno, On Mon, Mar 24, 2008 at 12:49 PM, menno <nab...@ya...> wrote: > i am a regular user of Cmask and AthenaCL. So for me it would be quite > interesting to see the development of JMask as a visual algorithmic > composing tool. As it is now i can set upper and lower boundaries for the > events to be created, events that can be assigned to frequency or duration, > length or whatever p-field i like. But i can imagine that when pushing the > TEST button that those events are actually created and can be shown as lines > and dots in the Jmask-windows. > Of course those data projected would only be an example of how they would > evolve over time but it gives a good idea of what will happen. Interesting, I did not think about the visualization of the generated score, but it seems like a very useful idea. I'm not sure how to go about it, but I think it's worth thinking about and added a note to investigate this. > Also working with sampled audio can be developed to a great extend, so > cut/copy/paste/stretch and so on. Also the Frozen Sounds must be displayed > (and be editable) as waveforms. This means that whenever an Object is > frozen, the counting of those Frozen Objects must continue even when you > decide to unfreeze them again. They will become Generated Audio Objects. I > like to have several frozen parts around so i can use them as variations > (using Cmask) in my composition. Cmask can be heavy on CPU but sometimes a > variation can be so nice that i like to keep that one and look for other > variations, keeping the nice one in some kind of pool. Hm... It's curious as the frozen sound object feature was never meant as a means to generate new material but simply to lower CPU processing. Perhaps a "Convert to Audiofile" option would be a way to go about it, where one could copy an sObj, paste it, then choose convert. The dialog could do a run and offer the user to audition and say "Yes" to keep, "No" to rerender, and "Cancel" to cancel out. I've always liked having the original source generating material around though for reference, which is what I liked about being able to unfreeze soundObjects. > Another thing could be the midi-fication of the Automation Lines but i have > no idea how to accomplish this. And even then, MIDI has only a resolution of > 127... Yes, I think there would just have to be accepted some kind of rounding of data will happen. Thanks! steven |