[Balder-devel] Soldier mesh
Status: Beta
Brought to you by:
holomorph
From: Bjorn H. <bh...@uv...> - 2003-07-25 00:50:09
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I wrote a little perl script and scaled the soldier mesh I created a while back in blender so it's the right size now. Personally I think everything looks a lot more sly w/ humaniod shapes rather than boxes , even if they are faced the wrong way : p I should post some new screenshots on the site :) |