[Balder-cvs] SF.net SVN: balder: [109] Balder2D-linux.cbp
Status: Beta
Brought to you by:
holomorph
From: <hol...@us...> - 2008-05-26 22:20:05
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Revision: 109 http://balder.svn.sourceforge.net/balder/?rev=109&view=rev Author: holomorph Date: 2008-05-26 15:20:10 -0700 (Mon, 26 May 2008) Log Message: ----------- linux code blocks project Added Paths: ----------- Balder2D-linux.cbp Added: Balder2D-linux.cbp =================================================================== --- Balder2D-linux.cbp (rev 0) +++ Balder2D-linux.cbp 2008-05-26 22:20:10 UTC (rev 109) @@ -0,0 +1,135 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<CodeBlocks_project_file> + <FileVersion major="1" minor="6" /> + <Project> + <Option title="Balder2D_linux" /> + <Option makefile_is_custom="1" /> + <Option pch_mode="0" /> + <Option default_target="default" /> + <Option compiler="gcc" /> + <Build> + <Target title="default"> + <Option output="bin/balder2d" prefix_auto="0" extension_auto="1" /> + <Option working_dir="/home/bjorn/source/balder/bin" /> + <Option type="1" /> + <Option compiler="gcc" /> + <Option projectResourceIncludeDirsRelation="1" /> + </Target> + </Build> + <VirtualTargets> + <Add alias="All" targets="default;" /> + </VirtualTargets> + <Compiler> + <Add directory="C:/MinGW/include" /> + <Add directory="C:/msys/1.0/local/include" /> + <Add directory="C:/msys/1.0/local/include/SDL" /> + <Add directory="C:/Python25/include" /> + </Compiler> + <Linker> + <Add option="-mwindows" /> + <Add library="mingw32" /> + <Add library="guichan" /> + <Add library="guichan_sdl" /> + <Add library="SDLmain" /> + <Add library="SDL_gfx" /> + <Add library="SDL" /> + <Add library="SDL_image" /> + <Add library="SDL_mixer" /> + <Add library="C:/msys/1.0/local/lib/libboost_filesystem-mgw-1_33_1.lib" /> + <Add library="Python25" /> + <Add directory="C:/MinGW/lib" /> + <Add directory="C:/msys/1.0/local/lib" /> + <Add directory="C:/Python25/libs" /> + </Linker> + <Unit filename="include/artificialcontroller.h" /> + <Unit filename="include/balder2dtypes.h" /> + <Unit filename="include/collisionmask.h" /> + <Unit filename="include/computerprobecontrol.h" /> + <Unit filename="include/configmanager.h" /> + <Unit filename="include/entity.h" /> + <Unit filename="include/filepathmanager.h" /> + <Unit filename="include/gamemanager.h" /> + <Unit filename="include/imageloader.h" /> + <Unit filename="include/input.h" /> + <Unit filename="include/log.h" /> + <Unit filename="include/mapparser.h" /> + <Unit filename="include/menu/gamesetup.h" /> + <Unit filename="include/menu/mainmenu.h" /> + <Unit filename="include/menu/menu.h" /> + <Unit filename="include/menu/options.h" /> + <Unit filename="include/menu/playersetup.h" /> + <Unit filename="include/menu/soundvideo.h" /> + <Unit filename="include/menu/submenu.h" /> + <Unit filename="include/menu/widgets/ailistmodel.h" /> + <Unit filename="include/menu/widgets/animation.h" /> + <Unit filename="include/menu/widgets/maplistmodel.h" /> + <Unit filename="include/menu/widgets/numberfield.h" /> + <Unit filename="include/menu/widgets/samplemap.h" /> + <Unit filename="include/menu/widgets/sampleprobe.h" /> + <Unit filename="include/menu/widgets/skinnedbutton.h" /> + <Unit filename="include/menu/widgets/skinnedcheckbox.h" /> + <Unit filename="include/menu/widgets/skinnedslider.h" /> + <Unit filename="include/player.h" /> + <Unit filename="include/powerup.h" /> + <Unit filename="include/powerupfactory.h" /> + <Unit filename="include/probe.h" /> + <Unit filename="include/probefactory.h" /> + <Unit filename="include/projectile.h" /> + <Unit filename="include/projectilefactory.h" /> + <Unit filename="include/renderer.h" /> + <Unit filename="include/soundmanager.h" /> + <Unit filename="src/SFont/Font.h" /> + <Unit filename="src/SFont/SFont.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="src/SFont/SFont.h" /> + <Unit filename="src/artificialcontroller.cpp" /> + <Unit filename="src/collisionmask.cpp" /> + <Unit filename="src/computerprobecontrol.cpp" /> + <Unit filename="src/configmanager.cpp" /> + <Unit filename="src/entity.cpp" /> + <Unit filename="src/filepathmanager.cpp" /> + <Unit filename="src/gamemanager.cpp" /> + <Unit filename="src/imageloader.cpp" /> + <Unit filename="src/input.cpp" /> + <Unit filename="src/log.cpp" /> + <Unit filename="src/main.cpp" /> + <Unit filename="src/mapparser.cpp" /> + <Unit filename="src/menu/gamesetup.cpp" /> + <Unit filename="src/menu/mainmenu.cpp" /> + <Unit filename="src/menu/menu.cpp" /> + <Unit filename="src/menu/options.cpp" /> + <Unit filename="src/menu/playersetup.cpp" /> + <Unit filename="src/menu/soundvideo.cpp" /> + <Unit filename="src/menu/submenu.cpp" /> + <Unit filename="src/menu/widgets/ailistmodel.cpp" /> + <Unit filename="src/menu/widgets/animation.cpp" /> + <Unit filename="src/menu/widgets/maplistmodel.cpp" /> + <Unit filename="src/menu/widgets/numberfield.cpp" /> + <Unit filename="src/menu/widgets/samplemap.cpp" /> + <Unit filename="src/menu/widgets/sampleprobe.cpp" /> + <Unit filename="src/menu/widgets/skinnedbutton.cpp" /> + <Unit filename="src/menu/widgets/skinnedcheckbox.cpp" /> + <Unit filename="src/menu/widgets/skinnedslider.cpp" /> + <Unit filename="src/player.cpp" /> + <Unit filename="src/powerup.cpp" /> + <Unit filename="src/powerupfactory.cpp" /> + <Unit filename="src/probe.cpp" /> + <Unit filename="src/probefactory.cpp" /> + <Unit filename="src/projectile.cpp" /> + <Unit filename="src/projectilefactory.cpp" /> + <Unit filename="src/renderer.cpp" /> + <Unit filename="src/soundmanager.cpp" /> + <Unit filename="src/tinyxml/tinystr.cpp" /> + <Unit filename="src/tinyxml/tinystr.h" /> + <Unit filename="src/tinyxml/tinyxml.cpp" /> + <Unit filename="src/tinyxml/tinyxml.h" /> + <Unit filename="src/tinyxml/tinyxmlerror.cpp" /> + <Unit filename="src/tinyxml/tinyxmlparser.cpp" /> + <Extensions> + <code_completion> + <search_path add="include" /> + </code_completion> + </Extensions> + </Project> +</CodeBlocks_project_file> This was sent by the SourceForge.net collaborative development platform, the world's largest 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