[Balder-cvs] balder2d/include renderer.h,1.3,1.4
Status: Beta
Brought to you by:
holomorph
From: Reuben <col...@us...> - 2006-02-21 00:00:40
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Update of /cvsroot/balder/balder2d/include In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv21700/include Modified Files: renderer.h Log Message: Reuben added a new function by the name of SDL_PixelFormat* GetScreenPixelFormat(). It simply returns the pixel format of 'SDL_Surface *screen'. Index: renderer.h =================================================================== RCS file: /cvsroot/balder/balder2d/include/renderer.h,v retrieving revision 1.3 retrieving revision 1.4 diff -C2 -d -r1.3 -r1.4 *** renderer.h 16 Feb 2006 08:31:47 -0000 1.3 --- renderer.h 21 Feb 2006 00:00:33 -0000 1.4 *************** *** 24,27 **** --- 24,28 ---- #include <map> #include <string> + #include "../include/balder2dtypes.h" struct SDL_Surface; *************** *** 53,56 **** --- 54,58 ---- void RegisterSpriteType(const char* name, SDL_Surface* sprite); void EraseEntity ( Entity* ); + SDL_PixelFormat* GetScreenPixelFormat(); void FinishFrame(); private: |