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#107 '0x' in PLAYER_n corrupts display

v0.2.6
closed
compilation (3)
7
2005-02-26
2003-08-18
No

This looks like the name is passed thru vsprintf() and
tries to escape the 0x (hex print) value, causing
corruption in the chat and TAB scoreboard.

Discussion

  • Manuel Moos

    Manuel Moos - 2003-10-15
    • milestone: 316048 --> v0.2.6
     
  • Manuel Moos

    Manuel Moos - 2003-10-15
    • priority: 5 --> 7
     
  • Manuel Moos

    Manuel Moos - 2005-02-26

    Logged In: YES
    user_id=34808

    This bug has been declared a feature. The 0x is for color
    codes and originally should be only used internally, but it
    can be used to color your name. The display problems will
    be fixed in AA 0.2.7.1.

     
  • Manuel Moos

    Manuel Moos - 2005-02-26
    • status: open --> closed
     

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