From: I. <air...@us...> - 2004-11-30 22:33:54
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El Martes, 30 de Noviembre de 2004 23:10, Karel Demeyer escribi=F3: > Hi. > > I changed the coordinates for all pixmaps in gui.tcl to 0. For the > expand/contract-pixmaps, the background should not be transparant but > the color of the background, otherwise it's TK-light-grey/brow :). > > The patch I sent earlier seems not to work for me after 'cvs update' :|. > I made it like this: > > diff -c2 chatwindow.tcl chatwindow.tcl_OLD >> chatwindow.patch I just use diff -c old_file new_file > patchfile > And tried to apply it this way: > > patch chatwindow.tcl chatwindow.patch patch chatwindow.tcl < chatwindow.patch > > Anyway, I send the whole gui.tcl and chatwindow.tcl attached. > > (PS: would someone commit them if they are good ?) > > PS2: the skins should be updated, but there's more to do with skins. > > Karel Demeyer. I'm including the patches. I tried them, but removing all paddings makes am= sn=20 look ugly... Why not make those paddings skinnable? Greets. > Op di, 30-11-2004 te 21:09 +0100, schreef Karel Demeyer: > > Hi, > > > > while creating/updating my skin I had a thought. It would be nice for > > skinners if they could make touching pixmaps "look like 1" - I damn > > can't find the English words for this :|. I tried to make some effect > > with the status-icon on top, the bar underneath it and the > > "unread" (enveloppe) - icons, but had some troubles. First thing: in > > the code, the pixmaps are drawn at specific coordinates (unread.gif for > > example is not drawn at left side). Wouldn't it be better to have them > > drawn at coordinate 0,0 and have the skinner move it more to the left if > > he wants by putting on the right of a bigger transparant pixmap? > > I know this change would break all existing skins right now, but > > eventually you could make a skin-option to have them drawn at the former > > place or at 0,0 - to not have the older skins break. Though, I think > > now is the time to do it, as there are yet a bunch of changes to the > > skinnability. What's the opinion about this ? > > > > Secondly, I found out that even if I had them drawn at 0,0, there > > allways is a border of 1 pixel between pixmaps. Is this unfixable due > > to TK-restrictions ? It would be way much more nice to have them glue > > at eachother (to make more pixmaps look as 1 unity). Possible ? > > > > greets, > > > > Karel Demeyer. > > > > > > > > ------------------------------------------------------- > > SF email is sponsored by - The IT Product Guide > > Read honest & candid reviews on hundreds of IT Products from real users. > > Discover which products truly live up to the hype. Start reading now. > > http://productguide.itmanagersjournal.com/ > > _______________________________________________ > > Amsn-devel mailing list > > Ams...@li... > > https://lists.sourceforge.net/lists/listinfo/amsn-devel =2D-=20 (=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D) Alvaro J. Iradier Muro air...@us... |