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Are you GXSM user?
For more than 10 years GXSM is very successful and has become a word wide community. Unfortunately it is also a very fast moving community which is also somewhat anonymous If you are an active GXSM user if would be nice if you could provide us the following information:
* your real name – Quite a lot of people use a pseudonym on sf.net.
* your institute – Especially, are you listed on http://gxsm.sourceforge.net under the Community item? If not, can we add you? If you know unlisted people (other group, other institute, ..) please encourage them to provide some contact details on the GXSM homepage.
* your SPM hardware – It would be nice to know what is possible with GXSM?
* your DSP hardware – Is there still need for support for the PCI32 or even the PC31? Which hardware is running beside of the SR boards?
* your Linux distribution (or other OS) – The standard system for now is ubuntu 8.04 LTS, but there are other distribution or OS on which GXSM is running.
* your ongoing project – Especially, what are future needs for GXSM?
* your way of updating GXSM – Most just use the CVS, but you can also download deb packages from SF.net. There is even an (experimental) apt-get/synaptic support via http://launchpad.net.
* are you an active GXSM developer. If yes, which code you maintain? Is there a special plug-in, feature, hardware support you feel responsible for? Do you need a developer status within GXSM to submit your code?
* Are you interested in a developer/user meeting/workshop? - That's a long lasting dream of me to bring developers and users at one place together, do quite some code hacking to be - as usual - just better than any commercial SPM controller.
Of course, all the information you provide will be treated strictly confidential. Especially, as I am running a company collaborating with SoftdB and therefore selling DSP hardware, the information you provide will not be used for advertising or similar. The aim of this posting is to
bring the GXSM community closer together and to find out what is thrilling for further developments.
With best regards and thank you for you cooperation,
Thorsten Wagner (alias STM)
(Please send your reply to stm@users.sf.net and do not post it on the forum.)
2009-11-19 19:42:32 UTC by stm
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Full 3D Offset Control -- finished
Latest code in CVS for DSP (Mk2) & Gxsm-2.0 now enables full 3D HR Offset control and real-time linear 3-axis drift compensation (LDC):
- XYZ drift speed settings (Z only in external offset adding mode).
- Z-Offset Control (if in external offset adding mode) via new folder "Z0" in Mover/Coarse control window (see Gxsm blog, will put up a quick introduction ASAP) for manual Z-Offset adjust, auto Z center, Offset-Center and Goto -- interlocked on DSP level to prevent tip crash, i.e. does not allow even intentional tip crashing via Z-offset.
- Updated/tuned "PanView" window, forced positioning.
- few cross-checks regarding ext/int offset adding + DSP setting check box for this via Advanced folder.
2009-11-06 18:54:51 UTC by zahl
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New: Linear Drift Correction (LDC)
Now also available (MK2-A810): realtime contineous Linear Drift Correction via automated Offset adjusting. Also added helping aids to easy determine drift manually from manually to be identified features in scan(s) via "Global Position Reference Mark" and Time/Drift calculation for Point markers. (New options: Scan->View->Coordinates->(Time + Relative) If previously a Global Reference was set via any Point/Marker Object->Global Reference Point.
2009-10-28 21:38:21 UTC by zahl
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Please Update -- critical bug fix
Please update to latest CVS. (old bug critical bug fixed) occurring on rare circumstances only. (Caused instant death/crash of gxsm2)
Synopsis: Crash on any DSP parameter attached as User-Event if previous Scan-Window was closed (this closed scan)....
Fixed.
2009-10-28 21:31:50 UTC by zahl
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Gxsm-2 Manual Update!
The Gxsm-2 Manual (accessible via website. Manual) or latest always via CVS module Gxsm-Manual got a bit more up-to-date and now included information about the new MK2-A810. Still very new and in progress, bay have still a bunch of typos... but I found it worse to publish at the current state.
2009-10-22 15:51:58 UTC by zahl