Open Source Linux 3D Rendering Software - Page 7

3D Rendering Software for Linux

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  • 1
    Designed for non-expert scientists considering to use VR, Aura presents an easy-to-understand C++ API that extends basic available low-level graphics facilities like OpenGL or Direct3D with scene graph management paradigms and a VR programming framework.
    Downloads: 0 This Week
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  • 2
    3D wireframe generation from a large dataset
    Downloads: 0 This Week
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  • 3

    B-Maxwell

    Maxwell Render for Blender

    B-Maxwell add-on offers seamless integration with Maxwell Render and Blender
    Downloads: 0 This Week
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  • 4
    B-Reality is a 3D game or real-time simulation engine. It is centered on physic simulation: every object in a scene is animated in function of its physic properties and forces applied on it.
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  • 5
    BCRT is a raytracer that uses povray-like syntax for defining scenes. It is ment as a teaching-projekt and offers multiple shapes and special effects.
    Downloads: 0 This Week
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  • 6
    BORG - BORG Open Rendering GUI - is a network rendering system developed by TAUTOLOGIX for RenderMan compliant renderer. BORG is platform independent and used to distribute rendering jobs. It can also be used as a GUI for the supported renderers.
    Downloads: 0 This Week
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  • 7
    BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
    Downloads: 0 This Week
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  • 8
    BacTra Exporter for Blender The Bac/Tra format is common to versions of MascotCapsule, 3D rendering engine released by HI CORPORATION. MascotCapsule is a de facto standard 3D engine for cellular phone handsets.
    Downloads: 0 This Week
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  • 9
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 0 This Week
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  • 10
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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  • 11
    Big Iron is (or will be) a real-time, 3D, first person game of mechanized combat set in the far future. Players build, customize and operate massive anthropomorphic robots on realistic large scale battlefields in single or multiplayer mode.
    Downloads: 0 This Week
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  • 12
    BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
    Downloads: 0 This Week
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  • 13
    Bindenlicht is a Java(tm) binding for the Irrlicht Engine, bringing a high quality open source 3D engine to the Java(tm) platform.
    Downloads: 0 This Week
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  • 14
    A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.
    Downloads: 0 This Week
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  • 15
    An open source, cross platform, 3D Graphics Simulation Engine written in C++ using SDL and OpenGL. It loads in v.30 BSP files from Half-Life.
    Downloads: 0 This Week
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  • 16
    Python based application to render in background Blender projects (still images or animation). It provides also a server for remote control such as checking the render status or cancel/submit new jobs. Msi available for windows.
    Downloads: 0 This Week
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  • 17
    BlnderWebRender is a distributed rendering manager for Blender which uses the web for setting up jobs, and controlling clients.
    Downloads: 0 This Week
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  • 18
    The purpose of the project is to develop a quantitative medical imaging & visualization program for use on brain MR, DTI and MRS data. It is a joint project of the Kennedy Krieger Institute & the Johns Hopkins University, Psychiatric Neuroimaging Lab
    Downloads: 0 This Week
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  • 19
    This is a 3D graphics lib providing the tools easily load and draw 3D meshes on the screen. It also provides a SceneGraphManager for culling. The rendering pipeline is completly based on shaders so no fixed functions.
    Downloads: 0 This Week
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  • 20
    BrickDraw3D is a MacOS program for building with virtual Lego bricks. It is based on the LDraw parts library and is useful for viewing and editing models in the DAT format. See http://olson.pair.com/brickdraw3d/ for examples.
    Downloads: 0 This Week
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  • 21
    C3DRMEngine is a high-level and easy-to-use API for developers of 3D-games and apps with many features. It currently supports DirectX, but will support OpenGL (Windows and Linux) in the future as well.
    Downloads: 0 This Week
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  • 22

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
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  • 23
    CU-Viewer is a visualization tool for 3D objects created out of simple primitives. The objects are output by another program that writes in the native file format of this program. The intent is for simulation data viewing.
    Downloads: 0 This Week
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  • 24

    Card Raytracer Benchmark

    Short C++/Java/C#/Python benchmark

    This is a short C++/Java/C#/Python benchmark. Based on Paul Heckbert's sources. Thank you Paul!
    Downloads: 0 This Week
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  • 25
    CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
    Downloads: 0 This Week
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