An open source, cross platform, 3D Graphics Simulation Engine written in C++ using SDL and OpenGL. It loads in v.30 BSP files from Half-Life.
wavesonics committed revision 121 to the Black Engine SVN repository, changing 1 files
wavesonics committed revision 120 to the Black Engine SVN repository, changing 2 files
wavesonics committed revision 119 to the Black Engine SVN repository, changing 36 files
wavesonics committed revision 118 to the Black Engine SVN repository, changing 1 files
wavesonics committed revision 117 to the Black Engine SVN repository, changing 5 files
wavesonics committed revision 116 to the Black Engine SVN repository, changing 21 files
wavesonics committed revision 115 to the Black Engine SVN repository, changing 5 files
wavesonics committed revision 114 to the Black Engine SVN repository, changing 1 files
wavesonics committed revision 113 to the Black Engine SVN repository, changing 1 files
wavesonics committed revision 112 to the Black Engine SVN repository, changing 30 files
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