BSP rendering through the sky
Texture filter won't apply
Sorry, the system did not notify me of this bug report, so I have just discovered it. Confirmed, that the OpenGL setup does not update from saved opengl config settings. This whole area of the code needs review.
Player character slows down to a crawl
There is a new announce window that reduces the need to make new legacy features default on. I am also considering other ways to reduce the conflict between expecting vanilla behavior, and features of DoomLegacy. Just defaulting everything to vanilla would of course nerf DoomLegacy to always be vanilla for most users.
w111_025 numxxx
w111_024 teamstat
w111_023 viewpoint angle