Hi, I am experimenting with a browser version. Please see: https://uablrek.github.io/hex-games/lgeneral/ Only scenario maps are implemented so far, but they look gorgeous (no thanks to me). It's fun to view a big part of the maps on my 27" screen.
Thanks a lot! I will try to get time to test is today, but Monday at the latest.
Works perfectly. Thanks! 9. Iperf VIP (-c 10.0.0.0 -B 10.200.200.1 --incr-srcip -P8) [ 4] local 10.200.200.3 port 53467 connected with 10.0.0.0 port 5001 [ 3] local 10.200.200.2 port 41475 connected with 10.0.0.0 port 5001 [ 5] local 10.200.200.7 port 51095 connected with 10.0.0.0 port 5001 [ 2] local 10.200.200.4 port 58169 connected with 10.0.0.0 port 5001 [ 6] local 10.200.200.5 port 37437 connected with 10.0.0.0 port 5001 ------------------------------------------------------------ Client connecting...
I have now cloned an built locally and I'll be happy to test if you could implement something like this. From a branch or a patch will work fine.
Yes, that should work fine.
The source address. This is a test outer-source -> loadbalancer VIP. The source port can't be used if packets are fragmented and is apparently not used for NFQUEUE --queue-balance. There may also be network elements in between that does not include ports, even if that is not the problem in my case.
I have a problem when all connections/packets belongs to the same "flow" and are routed to the same core (and target on multi-path routing (ECMP)). In my current case one core gets all traffic, even with "-P8", and gets overloaded. There is a "trick" by assigning a range to the loopback interface described here (and other places); https://github.com/Nordix/mconnect#many-source-addresses I would like a "--srccidr" option also in iperf2. Best Regards, Lars Ekman FYI; My project is still a WIP and the...