Improve performance of optimization (mainly CellLibrary doing too many allocs), but it's still too slow
Additional way to rescue broken JSON
Finally fixed copying bug. Faster attempt at optimization. Standalone execution benchmark.
Finished 1x Miscellaneous Technical. Many improvements to 2x glyphs. Minor fixes to bold.
Smaller xchg cells, with standard spacing. This should help a lot with density. Added basic LOD for rendering really zoomed-out circuits. Continuing to try approaches to optimization, but they are pretty slow.
Fix some bugs. Add copyrect in playcircuit.
Switch to y-down coordinates even in the rendering interface, resolving some inconsistencies that kept confusing me
New version of optimization that does find some optimizations. But it is slow...