I can confirm that I experience the same "crackling" of the sound (with version 3.1) when I've played most games after a minutes or so. I use a Mac with OSX 10.12.5 and a very stripped down .vicecr (that I am not even sure gets read): [C64] HTMLBrowserCommand="open -a /Applications/Google\ Chrome.app %s" SaveResourcesOnExit=1 FileSystemDevice8=1 FSDevice8ConvertP00=1 FSDevice8Dir="/Volumes/andersj/C64" FSDevice8SaveP00=1 FSDevice8HideCBMFiles=1 DriveSoundEmulation=1 I see "Sound: Warning - Buffer...
I can confirm that I experience the same "crackling" of the sound (with version 3.1) when I've played most games after a minutes or so. I use a Mac with OSX 10.12.5 and a very stripped down .vicecr (that I am not even sure gets read): [C64] HTMLBrowserCommand="open -a /Applications/Google\ Chrome.app %s" SaveResourcesOnExit=1 FileSystemDevice8=1 FSDevice8ConvertP00=1 FSDevice8Dir="/Volumes/andersj/C64" FSDevice8SaveP00=1 FSDevice8HideCBMFiles=1 DriveSoundEmulation=1
I can confirm that I experience the same "crackling" of the sound when I've played most games after a minutes or so. I use a Mac with OSX 10.12.5 and a very stripped down .vicecr (that I am not even sure gets read): [C64] HTMLBrowserCommand="open -a /Applications/Google\ Chrome.app %s" SaveResourcesOnExit=1 FileSystemDevice8=1 FSDevice8ConvertP00=1 FSDevice8Dir="/Volumes/andersj/C64" FSDevice8SaveP00=1 FSDevice8HideCBMFiles=1 DriveSoundEmulation=1