Updated to version 2.26.1 for release
Fixed crash if GetRectDisplayIndex() is called before SDL_VideoInit()
Fix build with Xcode < 7
Temporary hack to address performance issues in https://github.com/libsdl-org/SDL/issues/6581#issuecomment-1327987916 (thanks @icculus!)
Add bitdraw.h, remove non-working stub class
wayland: Fix build when not using the shared Wayland libraries
vulkan_metal.h: Make compatible with ObjC ARC
wayland: Fix libdecor_dispatch signature