Please click the thumbs up button :)
I did wonder about how complicated it would be. A compromise would be take the floor area and times by the ceiling height to give an approximate figure. i.e. ~48.5m3 notice the squiggle for approximate :) This is feature is not a show stopper, it just popped into my head and I needed to write it down :)
Calculate Room volume
I can confirm this is not a bug but a user error. To make the colours look correct you need to: * Right click on the 3D view * select Modify 3D view * Under the 3D rendering section set Light brightness to 50% I would consider setting the default value of this to 50% as it makes more sense. So this job can be closed or you can set Light brightness to default to 50% and then close Thanks as always
for me the difference in the formats is that RGB has a transparency value on the end and HEX does not.
additional work around * use the box model and cover the hole with it
inconsistent copy and paste locations
should we have 0 height/Null walls to allow for fences and conservatories?