GLMode 0xde1 = GL_TEXTURE_2D. So the warning is indicting that you are attempting an operation that is incompatible with a GL_TEXTURE_2D. Unfortunately, the warning does not specify where this is being produced. Have you been able to at least identify the shader that is causing this?
Surface Codes for XP1200 Spec.
Using abs() for double argument caused segfault in genapts
That's a nice tribute to the legacy of this simulator. Nice work. Scott On 7/3/24 3:46 PM, AwesomeGAMER wrote: Hi, my name is Nouriel! I've recreated the classic TORCS site, and I have used a wayback machine named "TORCS 2001" for a long time. In June, I ported old TORCS cars from 2001 to Speed Dreams by adding old categories and fixing like car's flat undertray (from Viper GTS-R, also named Taipan Snake GSR and Acura NSX type S-Zero, as Speed Dreams named "Murasama NSX type S-Zero") then remastered...
Crash when looking at instruments of the Hornet autogyro
C172/182: interior shadow renders on propeller disc
Crash when looking at instruments of the Hornet autogyro
ticket #2899 Segfault when Autogenerated Vegetation is enabled