Ok. We are aware of this issue and are already tracking it here: https://github.com/triplea-game/triplea/issues/320...
I think the issue was around the paratroopers. It appears that when he didn't use...
Continous error, tried clean re-install, bug still comes up
No Retreat possible during Naval Battle
This has been fixed. Closing it.
Updating web stuff to 1.8.0.9 (redrum)
I believe one of the side effects is #1118 where naval battles can't retreat. Probably...
@veqryn - It appears to have to do with the BattleTracker changes that you committed...
This code is removing the possible retreat territory: // the air unit may have come...
So the issue is in MustFightBattle.getAttackerRetreatTerritories(). This is returning...
Seems like pretty much all naval only battles have this issue. You can easily reproduce...
Added Domination_1914_Blood_And_Steel (redrum)
Updated Rome_Total_War to 1.0.4 (redrum)
Fixed main web page download link (redrum)
Updating download link to remove extra maps ver...
Fix to TripleA web page (redrum)
Updating web stuff to 1.8.0.7 (redrum)
Hey Tom, Did you try using the latest pre-release? The instructions for downloading...
Actually I believe this error has been resolved in the latest pre-release. The instructions...
ProAI - Added 2 team politics support for maps ...
Illegal Move from SZ-71 to SZ-99
Sorry I'm not a mapmaker and know virtually nothing about working with images. I'd...
So I don't see the problem. The AI moves ships from SZ71 -> SZ98 -> SZ99 (2 movement)...
Please also attach the saved game so we can reproduce it.
Added Steampunk (redrum)
Updated Frostion's Carribbean Trade War (redrum)
Updated Frostion's Star Wars maps to next versi...
Removed log out call from AxisAndAllies play by...
Avoid tight while( true ) loop in Console.java while waiting for input
Patch #109 Avoid tight while(true) loop in Cons...
I think I still like it as a confirmation. Since after you retreat there really isn't...
ProAI - Casualty selection improvements and cap...
Avoid tight while( true ) loop in Console.java while waiting for input
Civil War Crash
This should be already fixed in the latest AI pre-release jar. Though civil war isn't...
Cold War: 1965 dead
User map issues should be posted in the forum.
Dominatino no mans land - crash showing solomon island
User map specific issue should be reported in forum map thread.
Can't blitz through normandy to S France
Closed as working properly.
Can't blitz through normandy to S France
Closing as no issue.
WW2 Pacific 1940, 2nd Ed -- Battle Freezes After Kamikaze Attack
Missing save game.
Save As bug - 1_8_0_4 beta, global 1940 2nd ed. 3.9, Mac 10.10.1
Missing save game.
Ai tech research on classic maps
Doesn't specify which AI.
triplea.engine.version.bin:1.8.0.4 Unit.toString() -> Possible java de-serialization error: Unit of UNKNOWN TYPE owned by UNKNOWN OWNER in territory: UNKNOWN TERRITORY with id: null
This is some kind of rare serialization warning that occurs every so often and is...
no casualties on MAC on 1940 alpha 3 map
Unable to reproduce.
NWO 1939 Lebowski Notes
This should be posted in the NWO 1939 Lebowski forum thread.
supportAttachment name="faction" value="enemy" displays wrong tooltip
Already fixed.
combination of "isInfantry" and "isLandTransport"
Working as expected.
error opening 1940 Europe and Global
Unable to replicate.
Save Error
Unable to replicate.
java.lang.IllegalStateException: Not all units present in:60
Outdated Moore AI issue.
age of the sturlungs 0.0.2
User map issues shouldn't be posted here.
NWO 1939 Lebowski Notes 2
Only bugs/features that have to do with maps that come with TripleA should be posted...
Time limit on starting a game
Fixed.
subs retreat prevented by destroyer
Working as intended.
AI Error
Outdated.
Multiple Attacks
Exists.
Moore N. Able (AI) often leaves transports unprotected
Outdated.
End Game
Exists.
End Game
Exists.
New bunker functions
Already exists.
Technology attachments
Fixed already.
Dice 12
Exists already.
Ability of a mod to disable chatting for players.
Already exists.
A help button on the main triplea screen
Exists already.
Multiple Resource Types
Exists already.
capturable units
Exists already.
Add AA options that allow AA to target other types
Exists already.
Add to nuetral terriotory in battle calc