User Activity

  • Posted a comment on discussion General Discussion on DxWnd

    Since I can get the game running at 60FPS without dxwnd, I probably wont use dxwnd.

  • Posted a comment on discussion General Discussion on DxWnd

    It seems to have worked, however, I was hoping it would help with Descent 3's notorious crashing at higher frame rates. Descent 3 is notorious for crashing regularly if you have a framerate above 60. Dxwnd seems to have made crashing worse, even with "handle exceptions" turned on. Now before I hear all the usual cooky cutter crash stuff let me head that off... My system recently passed 10 straight runs of memtest86. (Memory is OK) The highest temp my cpu has EVER reached is 64C There are no memory/cpu...

  • Posted a comment on discussion General Discussion on DxWnd

    Injection is greyed out for some reason...

  • Posted a comment on discussion General Discussion on DxWnd

    That probably is my answer. Ill give that a try. Vortex and MAIN are running on the same machine. Vortex is giving MAIN the IP address to connect too, via an argument.

  • Posted a comment on discussion General Discussion on DxWnd

    I am not exactly sure I understand. Are you saying to put the launcher program under "Main"-"Launch:" and not the game itself? Ill give more information about my dilemma... The game is Descent 3. (The path is usually: C:\Games\Descent3\MAIN.EXE) The launcher is a program named Vortex. (I have vortex installed: C:\Program Files\vortex\Vortex.exe) Vortex lists out game servers that are online. Vortex allows you to launch a game, to a server through its list. To do this, it passes the following argument...

  • Posted a comment on discussion General Discussion on DxWnd

    I have a game that gets launched by another application and it needs to pass arguments to the game. Is there any way to do something like the following? dxwnd.exe /R:1 %1 %2 %3 %4 %5 And have those arguments passed on to the game?

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rmohrmann
Joined:
2008-12-29 16:42:15

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