minor
checkpoint
GIF display with Direct3D high precision option
checkpoint
RGB24 & RGB32 are 8bit only in AviSynthPlus. The high bit depth RGB formats are "planar" (RGB32 is "interleaved"). So for high bit depth RGB, you want to use ConvertToPlanarRGB / ConvertToPlanarRGBA https://forum.doom9.org/showthread.php?p=1811456#post1811456
RGB24 & RGB32 are 8bit only in AviSynthPlus. The high bit depth RGB formats are "planar" (RGB32 is "interleaved"). So for high bit depth RGB, you want to use ConvertToPlanarRGB https://forum.doom9.org/showthread.php?p=1811456#post1811456
RGB32 is 8bit only in AviSynthPlus. The high bit depth RGB formats are "planar" (RGB32 is "interleaved"). So for high bit depth RGB, you want to use ConvertToPlanarRGB https://forum.doom9.org/showthread.php?p=1811456#post1811456
unversion *.vbw