User Activity

  • Modified a comment on ticket #10 on C/CIF

    I have an idea, if I define more precisely about 'z' ,allow it follow other modifier prefixes like(ff),(fs),s,(bs),and,(bb). default follow 's'. Now the Longnightflyer can be difined as N-[(z(ff)N)0]; the Longnightslider can be defined as N-[(z(sf)N)0]; the Shortnightflyer can be defined as N-[(z(bb)N)0]; the Shortnightflyer can be defined as N-[(z(sb)N)0]; the Nighrdueller can be defined as N-[(zN)0].

  • Posted a comment on ticket #10 on C/CIF

    I have an idea, if I define more precisely about 'z' ,allow it follow other modifier prefixes like(ff),(fs),s,(bs),and,(bb). default follow 's'. Now the Longnightflyer can be difined as N-[(z(ff)N)0]; the Longnightslider can be defined as N-[(z(fs)N)0]; the Shortnightflyer can be defined as N-[(z(bb)N)0]; the Shortnightflyer can be defined as N-[(z(bs)N)0]; the Nighrdueller can be defined as N-[(zN)0].

  • Posted a comment on ticket #9 on C/CIF

    If you need more precise notation, I think these notations will be more accurate: <4dl>:α,β: := <+-β;+-β>:α,β:+<+-β;+-α>:β,β:+<+-α;+-β>:β,β: <4ds>:α,β: := <+-α;+-α>:α,β:+<+-β;+-α>:α,α:+<+-α;+-β>:α,α: <3dl>:α,β: := <+-β;>:α,β:+<;+-β>:α,β:+<+-α;+-β>:0,β:+<+-β;+-α>:0,β:+<+-α;>:β,β:+<;+-α>:β,β:+<;<+-β;+-β>:0,α: <3ds>:α,β: := <+-α;>:α,β:+<;+-α>:α,β:+<+-α;+-β>:0,α:+<+-β;+-α>:0,α:+<+-β;>:α,α:+<;+-β>:α,α:+<+-α;+-α>:0,β:

  • Posted a comment on ticket #7 on C/CIF

    there is a little wrong, Pawn could not go foward only if the drum has captured.

  • Posted a comment on ticket #10 on C/CIF

    All the other attachments

  • Created ticket #10 on C/CIF

    Something about Crooked Pieces

  • Created ticket #9 on C/CIF

    Higher symmetry about 4D Move Operators

  • Created ticket #7 on C/CIF

    About giving Royal attribute to pieces

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Username:
ql2000
Joined:
2020-02-15 14:11:04
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Fuzhou / China / CST
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