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  • Committed [941bb9]

    refactory: migrate tile collision code to CommonMap

  • Committed [38d150]

    refactory: clarify GameObject coordinates

  • Committed [0a4161]

    using core coordinates/speed types in iWorld interface

  • Committed [610bf0]

    let AnimShow receive whether its on main or sub screen

  • Committed [d194fd]

    fix layers (limbs table) for AnimEditor

  • Committed [79a32a]

    introducing tile_properties_t for clearer cando() logic.

  • Committed [64820b]

    world_coords_t vs. world_pixel_t for object coordinates

  • Committed [1a488d]

    using cando() to handle gob/world collisions

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