User Activity

  • Modified a comment on ticket #5 on Paintbrush

    Independently I did the same and came to the same conclusion, although I did just comment out all the sparkle code. I don't know if this project is actively under development, I suspect not as there are very few commits recently. Strangely the toolbox is visible in Xcode but does not appear properly in the running app. The one control that is visible makes the whole thing white - so I suspect it's the color wells which are filling the entire toolbox. I tried to edit it, to fix this but nothing I...

  • Posted a comment on ticket #5 on Paintbrush

    Independently I did the same and came to the same conclusion, although I did just comment out all the sparkle code. I don't know if this project is actively under development, I suspect not as there are very few commits recently.

  • Posted a comment on ticket #5 on Paintbrush

    Hi Olaf, As you see it's been nearly a decade since my last post. Are you able to build Paintbrush from source? If so: 1. Fetch the source with subversion 2. Go to paintbrush-code/Paintbrush2/branches/2.1 3. Download the patch diff-v-current-svn from my earlier post 4. Apply the patch with patch < diff-v-current-svn 5. Build Paintbrush! I was able to do the first four (the patch still applies cleanly) but the build didn't work. I am on MacOS 15 now so I guess things have changed a lot since this...

  • Committed [96fa2c] on Fuse - the Free Unix Spectrum Emulator - fuse

    Implemented SDL2 User Interface

  • Committed [b5c949] on Fuse - the Free Unix Spectrum Emulator - fuse

    Use renderer to draw status icons too

  • Committed [dc8924] on Fuse - the Free Unix Spectrum Emulator - fuse

    Working

  • Committed [269f40] on Fuse - the Free Unix Spectrum Emulator - fuse

    Bodged some SDL2 support

  • Posted a comment on ticket #383 on Docutils: Documentation Utilities

    OK, thanks for the clarification. I will use 'explicit' smart quotes for this.

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peterhull
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2012-09-18 13:33:54

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