User Activity

  • Modified a comment on discussion Help on 7-Zip

    From 7gFM.exe, I removed .reloc section and enable flag that says "relocation information is stripped from file". Same error. Oh, it occured to me that ASLR is Vista+ thing.

  • Modified a comment on discussion Help on 7-Zip

    From 7gFM.exe, I removed .reloc section and enable flag that says "relocation information is stripped from file". Same error.

  • Posted a comment on discussion Help on 7-Zip

    I removed .reloc section and enable flag that says "relocation information is stripped from file". Same error.

  • Posted a comment on discussion Help on 7-Zip

    Can PE file header just be edited to not have ASLR and that will do same?

  • Modified a comment on discussion Help on 7-Zip

    https://anonfile.com/b3g6B8Zbna/refined_h1x_mp_maps_7z This archive fails to extract or allow me to open any file from it in 7zFM.exe, with the error: "The system cannot allocate the required amount of memory." Curiously, 7z.exe extracts it fine. Friend of mine with windows 7 homepro x86 had no problem with the archive in 7zFM with v19.00 Specs: Windows SP3 x86, 4GB RAM. Tested in version v19.00 and the v20.00 Alpha.

  • Posted a comment on discussion Help on 7-Zip

    https://anonfile.com/b3g6B8Zbna/refined_h1x_mp_maps_7z This archive fails to extract or allow me to open any file from it in 7zFM.exe, with the error: "The system cannot allocate the required amount of memory." Curiously, 7z.exe extracts it fine. Specs: Windows SP3 x86, 4GB RAM. Tested in version 19.00 and the 20.00 Alpha.

  • Modified a comment on discussion General Discussion on DxWnd

    The Geometry corruption and Slowdown was not occurring on AMD card and the Texture handling fixed Graphics corruption. Actually, I found a screenshot of it(attached). Also, one more thing to add about both NVIDIA Geometry corruption and Slowdown. They tend to be affected by where you are facing. Slow and relatively intact in one direction, fast and distorted some 20 degrees to left(from 1st level dock). And yes, 3dfx works worked fine on old AMD card and works fine on current NVIDIA card.

  • Posted a comment on discussion General Discussion on DxWnd

    The Geometry corruption and Slowdown was not occurring on AMD card and the Texture handling fixed Graphics corruption. Actually, I found a screenshot of it(attached). Also, one more thing to add about both NVIDIA Geometry corruption and Slowdown. They tend to be affected by where you are facing. Slow and relatively intact in one direction, fast and distorted some 20 degrees to right(from 1st level dock). And yes, 3dfx works worked fine on old AMD card and works fine on current NVIDIA card.

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