Hi I'm using PythonQt for creating customized objects on a frame. what am I doing is that I'm subclassing QFrame (for example) and adding some features and methods for my own class (MyFrame) . then I wrote a wrapper class like what examples of PythonQt said. the problem comes out when I create an instance of MyFrame (myFrame) it'll not recognizing MyFrame as a subclass of QFrame and also don't show it's base class methods for using. it'll just shows my own methods in the wrapper class and i'm not...
Hi I'm using PythonQt for creating customized objects on a frame. what am I doing is that I'm subclassing QFrame (for example) and adding some features and methods for my own class (MyFrame) . then I wrote a wrapper class like what examples of PythonQt said. the problem comes out when I create an instance of MyFrame (myFrame) it'll not recognizing MyFrame as a subclass of QFrame and also don't show it's base class methods for using. it'll just shows my own methods in the wrapper class and i'm not...
Hi I'm using PythonQt for creating customized objects on a frame. what am I doing is that I'm subclassing QFrame (for example) and adding some features and methods for my own class (MyFrame) . then I wrote a wrapper class like what examples of PythonQt said. the problem comes out when I create an instance of MyFrame (myFrame) it'll not recognizing MyFrame as a subclass of QFrame and also don't show it's base class methods for using. it'll just shows my own methods in the wrapper class and i'm not...
I've tricked this task by using queued signal and slots mechanism for GUI components that are going to be debugged. so the wrapped methods will just rise a signal and it'll catch it's appropriate method by pre-defined connections with Qt::AutoConnect so GUI components will decide how to connect to those relative slots based on the method they're running. (debug or just runeval) I know this is not a professional method for doing these stuff but it just satisfies my needs until now.
Thank you so much right now I don't have any problem in debugging a GUI-less script like even working with models and other libraries of Wrapped Qt classes and it works fleuntly. I developed a UI with text editor, highighting syntax, breakpoints and any other concepts required by a simple debugger like variables table etc. but when it comes to the wrapped GUI classes it will shoot a fatal error to screen when I'm stepping over the commands related to the GUI. so do you mean I can also debug GUI-based...
Thank you so much right now I don't have any problem in debugging a GUI-less script like even working with models and other libraries of Wrapped Qt classes and it works fleuntly. I developed a UI with text editor, highighting syntax, breakpoints and any other concepts required by a simple debugger like variables table etc. but when it comes to the wrapped GUI classes it will shoot a fatal error to screen when I'm stepping over the commands related to the GUI. so do you mean I can also debug GUI-based...
can you tell the name of the GPL example of python editor/debugger? or a link would be very good :) thank you
Thank you Florian for your attention and reply I've managed somehow to make a debugger with PythonQt and bdb library of python. the problem is that bdb or other python debuggers are thread-based and if I use PythonQt_QtAll GUI elements it will be trapped in the thread of python I think and will crash out to desktop when stepping over script lines. do you have any suggestion for a way that I can manage it to work or any other efforts that I should follow maybe? Regards