User Activity

  • Committed [641698] on CTP IME

    Have less shallow water, more deep water

  • Committed [081ac1] on CTP IME

    Delete a bunch of old code from previous attempt at map generator

  • Committed [89a724] on CTP IME

    Copy over "narrow shelf" and "isolated 1 tile of shelf" terrain tiles from CTP1 to CTP2... though interestingly I believe they were never used by either game due to how their map generator works

  • Committed [956cd3] on CTP IME

    CTP2 trench rule missing for NW shelf wall

  • Committed [747adf] on CTP IME

    If the height map generates a deep water tile next to land, we have to override it and force it to be shallow water, or the terrain tiles can't draw it

  • Committed [ee2b04] on CTP IME

    Code was incorrectly converting shallow water into continental shelf, should be converting deep water into continental shelf

  • Committed [a265e7] on CTP IME

    Get rid of constants for special scenario tiles

  • Committed [cc6b31] on CTP IME

    Now I'm not using the CTP plasma generator, there's no need to use their skewed coordinate system either

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Personal Data

Username:
nigelgay
Joined:
2012-01-06 15:08:25

Projects

This is a list of open source software projects that Nigel Gay is associated with:

  • Project Logo Call to Power - IME Java rewrite of Activision's classic games Call to Power 1 & 2 Last Updated:
  • Project Logo Master of Magic - IME Multiplayer Java rewrite of Simtex's classic game Master of Magic Last Updated:

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