User Activity

  • Modified a comment on discussion Drop a bug on Vidiot

    My video was made from 12 video sequences (10 MTS files and 2 avi from previous vidiot sequences) I also had some png used as picture in picture. The audio channels of the 10 MTS were dissociated from the video and "replaced" by mp3 generated by audacity after some quality treatment (noise suppression/amplification/normalization and compression). The compression slightly offset the audio channels to the left. Mostly all the samples were resized and moved several times. In particular, I shifted the...

  • Posted a comment on discussion Drop a bug on Vidiot

    My video was made from 12 video sequences (10 MTS files and 2 avi from previous vidiot sequences) The audio channels of the 10 MTS were dissociated from the video and "replaced" by mp3 generated by audacity after audio treatment (noise suppression/amplification/normalization and compression) I also had some png used as picture in picture. Mostly all the samples were resized and moved. I will look again in the file. If I rember or notice something, I'll keep you updated. Nidhogg

  • Posted a comment on ticket #325 on Vidiot

    Hello, No, only the little render window closed down and the result was an incorrect output file. The first time I tried the render, it stopped almost at the beginning and no output file was generated. So I suspected a problem with writing rights and I ran it again as an administrator. After that, the process completed only once but all the next attempts were failures. Nidhogg

  • Posted a comment on ticket #325 on Vidiot

    Hi Eric, Related to this one, I had multiple render interruptions (at different moment during the process) under windows 10. I never had it with windows 7 (same project and same Vidiot version) Best Nidhogg

  • Posted a comment on discussion Drop a bug on Vidiot

    Hi, Just for the record. I applied this in my long video and was ok. I just took good care to keep the video and audio sample together for any shift or cut. best Nidhogg

  • Posted a comment on discussion Drop a bug on Vidiot

    Hi again, A little update on this maybe bug. I made a lot of tests and I think that I can definitely exclude something coming from my sources. I succeed in rendering simpler videos with the audio synchronized, from the same source files (but the content was way simpler: just one video and one audio file + some overlay images. The same for the render settings. I used the same set of parameters in my tests. So I reintroduced progressively the other elements that were present in the first video, but...

  • Modified a comment on discussion Drop a bug on Vidiot

    Hi, I mounted and rendered my first video with vidiot and I experienced a shift between audio and video. This rendering is quite complicated as all the video and audio sequences are independent. In the preview, everything is fine and I managed to align the sound with the image (based on lips movement during speech). But when I render the avi, the video and audio aren't synchronized anymore (except for the very first segment). Render settings : Framerate: 25 img/sec (as in my input signal) Resolution:...

  • Modified a comment on discussion Drop a bug on Vidiot

    Hi, I mounted and rendered my first video with vidiot and I experienced a shift between audio and video. This rendering is quite complicated as all the video and audio sequences are independent. In the preview, everything is fine and I managed to align the sound with the image (based on lips movement during speech). But when I render the avi, the video and audion areen't synchronized anymore (except for the very first segment). Render settings : Framerate: 25 img/sec (as in my input signal) Resolution:...

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nidhogg
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2017-06-02 21:12:32

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