Hi Angus: Anyway, Thank you for your answer. By the way , Do you know where can I ask question about Gr32_OBjects?
Hi Angus, Thank you for your quick answer. First, I was embarrassed by my question. I used your Gr32_lines , Gr32_Text and Gr32_OBjects with Gr32 in my project. Gr32_lines , Gr32_Text, and Gr32_OBjects were your very nice product. I can't find any place could ask a question about Gr32_lines , Gr32_Text, and Gr32_OBjects. I try to find some resources about that, finally. I found You are here!!! So, I ask those questions here, actually nothing about Imgage32. Could you tell me how to set the linewidth...
Hi Angus, Thank you for your quick answer. First, I was embarrassed by my question. I used your Gr32_lines , Gr32_Text and Gr32_OBjects with Gr32 in my project. Gr32_lines , Gr32_Text, and Gr32_OBjects were your very nice product. I can't find any place could ask a question about Gr32_lines , Gr32_Text, and Gr32_OBjects. I try to find some resources about that, finally. I found You are here!!! So, I ask those questions here, actually nothing about Imgage32. Could you tell me how to set the linewidth...
Hi : Two problems need help. 1. How to set the linewidth of TDesignerLayer, I mean the outline attach to the childlayer. trace the procedureTDesignerLayer. Paint: procedure TDesignerLayer.Paint(Buffer: TBitmap32); begin if not Assigned(FChildLayer) then exit; Buffer.StippleCounter := 0; Buffer.SetStipple([clYellow32,$0,$0]); Buffer.StippleStep := 0.3; FChildLayer.DrawDesigner(self, Buffer); end; I know how to set stipple color and stipple Step. just draw the buttons by FChildLayer.DrawDesigner(self,...
Hi : Two problems need help. 1. How to set the linewidth of TDesignerLayer, I mean the outline attach to the childlayer. trace the procedureTDesignerLayer. Paint: procedure TDesignerLayer.Paint(Buffer: TBitmap32); begin if not Assigned(FChildLayer) then exit; Buffer.StippleCounter := 0; Buffer.SetStipple([clYellow32,$0,$0]); Buffer.StippleStep := 0.3; FChildLayer.DrawDesigner(self, Buffer); end; I know how to set stipple color and stipple Step. just draw the buttons by FChildLayer.DrawDesigner(self,...